There are a few threads here about how impossible it is to win on medium difficulty...
My opinion is the different... so I am asking:
Which faction, which submod and which settings produce the hardest campaign ever?
I would be thankfull for any propositions!
Stuff like campaign.db => "siege_attack_modifier" to 0.1 is wanted too! Of course this one would be... one attack every 100 turns... with ten stacks at once... no room for that => fail
ps: I never cheat... exept =>
toggle_fow
add_money "not_my_faction" ( I disable stack spam... sometimes I miss it )
add_population "not_my_city_and_far_far_away" ( Limlight Fort beeing a "fort"... )
move_character (after got screwed by pathfinding or clicking somewhere accidently because of sneezing)
and: I do not play with Gondor because of "unrealistic-Harad-Jesus-Mode" ( walking over water ) which simply annoys me