-
December 25, 2011, 02:28 PM
#1
Using SS.6.4 units in Vanilla/other mods?
Hey as the title says Im wondering if I could use the units I made out of the SS6.4 mod(made some few changes from what they had originally) into another mod?
-
December 25, 2011, 02:43 PM
#2
Re: Using SS.6.4 units in Vanilla/other mods?
As long as it's for personal use you can, if you release the mod then you will need permission from the mod team. Has the export_descr_units got room for them, you can only have 500 in there.
-
December 25, 2011, 02:45 PM
#3
Re: Using SS.6.4 units in Vanilla/other mods?
oooo great +rep for replying so quickly !
-
December 27, 2011, 12:22 PM
#4
Re: Using SS.6.4 units in Vanilla/other mods?
I have a question related to this as well- when deleting units from EDU to make room for importing new units- how many other files do you have to delete the units from? Just buildings and textures or anything else because I'm getting some CTD now.
EDIT- was it the faction ownership? Since I had units that no longer existed still owned?
Last edited by Ichon; December 27, 2011 at 12:30 PM.
-
December 27, 2011, 12:35 PM
#5
Re: Using SS.6.4 units in Vanilla/other mods?
Probable files below, leave the textures alone they wont cause any harm and other units might use them too.
export_descr_buildings, descr_strat, descr_rebel_factions, maybe in here as well descr_mercenaries, campaign_script can't think of any more at the moment.
-
December 27, 2011, 02:07 PM
#6
Re: Using SS.6.4 units in Vanilla/other mods?
Moon mentioned all the files that are necessary to check. EDU\EDB are the primary ones that needs to be checked and cleaned. If it's a merc unit then DM file & if it's a slave unit then make sure that it's not used by the slvae faction in the DRF. CS if you have used that unit in any of the scripts & lastly descr_sm_factions.txt if you have used that unit in a horde faction.
Files in the text folder & entries in the BMDB can be left untouched.
-
December 27, 2011, 03:43 PM
#7
Re: Using SS.6.4 units in Vanilla/other mods?
I think it was due to the unit being a slave unit though just to be sure what are the Dm and DRF, CS files?
-
December 27, 2011, 06:01 PM
#8
Re: Using SS.6.4 units in Vanilla/other mods?
Sorry about that, DM = descr_mercenaries.txt, DRF = descr_rebel_factions.txt & CS = campaign_script.txt.
-
December 28, 2011, 12:04 AM
#9
Re: Using SS.6.4 units in Vanilla/other mods?
if its a horde faction you might need to edit descr_sm_factions too, if any units you remove are in this file.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules