Page 1 of 3 123 LastLast
Results 1 to 20 of 44

Thread: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    This compilation is made for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1 and there is another version for Vanila Third Age 3.1.
    Baron Samedi's mod can be found here http://www.twcenter.net/forums/showthread.php?t=390535 ,it is one of the greatest mods for Third Age,and in present is my choice!
    Second version is for Vanila Third Age 3.1.This compilation is in best tradition of my
    Epic campaigns-big armies from start,strong cavalry charge,changed unit stats,increased population in cities,easy unit recruitment-if you have money of course!

    The main goal of this compilation is to creat an Epic campaign,epic battles like we seen in movie so that from start you will have quite big armies,depending on faction you play.For example like strongest faction Mordor have more then 15000 men,here are some screenshots:



    Isengard the same have at least 7000 Uruk-hay army,


    Against this huge evil forces Gondor stands with 5000 men:



    Rohan will engage enemies with their fine cavalry force"


    Silvan Elves have their excelent arcers:


    High Elves are living Middle-Earth but still have their finest eldar units+DeaPaladin Imladris Pikeman,the best pikeman unit in game:


    In Doll-Amroth can be recruited DeaPaladin Doll-Amroth pikeman.
    I increased population in cities so that for example Anuminas is a city with Stone Wall,Arnor can be restaurated faster:

    Another change is to unit stats and to unit recrutment,for example in Drill Square now can be recruited most of infantry units,or in Knight Stables most of cavalry units:

    In this compilation I made major changes to unit stats so that now eldar units have 2 hit points but are 61 men in battalion,cavalry charge is very strong but cavalry units now cost much more,evil units have 251 men in battalion.

    Here we can see that now cavalry penetrates 6-8 enemy lines in charge,like in movie:


    Recruitment of other units was changed,for example in Imladris can be recruited Eregion Smiths,after first barrack event,in hevy armorer smith.

    I made some changes in descr_strat by incresing king's purse,so you can have a normal financial system,and you don't need to conqour entire map.The folder you need is data.rar,it is for Baron Samedi mod ,just copy in your Third Age 3.0 directory with overwriting.


    File descr_strat is for Epic camapaign for Vanila TA,paste it in Third Age_3---data---world---maps---campaign---imperial_campaign--and paste here with overwriting


    An older version for FROME and AUM.
    http://www.twcenter.net/forums/showthread.php?t=419980




    Just paste data folder in your Third Age folder.
    Last edited by son of romans; January 25, 2012 at 02:31 PM.

  2. #2
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: Epic campaign for Third Age 3.1

    really like the Imladris pikeman mate! +rep

  3. #3

    Default Re: Epic campaign for Third Age 3.1

    Quote Originally Posted by ToonTotalWar View Post
    really like the Imladris pikeman mate! +rep
    Thanks,now I am working to make this compilation to work with Baron Samedy mod,soon it will be posted....same compilation+BS scripts+those 2 pikeman units,I on last 100 m just need to reinstall the Vanila game from 0 to see if all steps will work,any sugestions ToonTotalWar?

  4. #4
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: Epic campaign for Third Age 3.1

    Quote Originally Posted by son of romans View Post
    Thanks,now I am working to make this compilation to work with Baron Samedy mod,soon it will be posted....same compilation+BS scripts+those 2 pikeman units,I on last 100 m just need to reinstall the Vanila game from 0 to see if all steps will work,any sugestions ToonTotalWar?
    What do you need help with? I do not know the mod that well, but can help with basic scripting and adding units etc..?

  5. #5
    Mr_Nygren's Avatar Berserkir
    Join Date
    Mar 2009
    Location
    Sweden
    Posts
    4,303

    Default Re: Epic campaign for Third Age 3.1

    Son of romans: Just make sure hotseat will work

  6. #6

    Default Re: Epic campaign for Third Age 3.1

    With hotseat I don't bother....any sugestion about how big should be armies will be welcome.

  7. #7
    Aragorn1963's Avatar Biarchus
    Join Date
    Jan 2007
    Location
    Holland
    Posts
    605

    Default Re: Epic campaign for Third Age 3.1

    Quote Originally Posted by son of romans View Post
    With hotseat I don't bother....any sugestion about how big should be armies will be welcome.
    As big as possible as far as I'm concerned. Thanks for your work, I like it.

  8. #8

    Default Re: Epic campaign Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Uploaded version for Baron Samedi's Mod,Enjoy!

  9. #9

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    6-10 fps


    LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
    XD

  10. #10

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Seems epic, I will try it out when my new computer comes. This mod would kill my current laptop Anyway, I'm curious, does this a still have FROME and AUM like the older version?

  11. #11

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Quote Originally Posted by Stitch074 View Post
    Seems epic, I will try it out when my new computer comes. This mod would kill my current laptop Anyway, I'm curious, does this a still have FROME and AUM like the older version?
    No,this is for Baron Samedi's mod compilatio,but it includes AUM 2.1 as well.

  12. #12
    Libertus
    Join Date
    May 2010
    Location
    Northeim, Germany
    Posts
    52

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Can i play the baronversion in hotseat or is it like the original baronversion and not playable in hotseat?

  13. #13

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Like with original Baron Version-HOTSEAT IS NOT PLAYABLE.

  14. #14

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    is it possible to upload just the cavalry charge submod?

  15. #15
    TW_User's Avatar Libertus
    Join Date
    Jan 2010
    Location
    BW, Germany
    Posts
    59

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    looks great. I am going to test it now
    German Medieval: 2 Total War Freak and Modder

  16. #16
    Semisalis
    Join Date
    Sep 2005
    Location
    Australia
    Posts
    441

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Quote Originally Posted by adiSal View Post
    is it possible to upload just the cavalry charge submod?
    Yes I've also got to ask, how did you manage to get the cavalry to charge so deep?

  17. #17

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Quote Originally Posted by FarKenal View Post
    Yes I've also got to ask, how did you manage to get the cavalry to charge so deep?

    in TA data folder is a text file descr_mount,in which you can increase mount mass and other caracteristics....if you wont to play just with better cavalry charge from all data folder from my compilation take only descr_mount and paste in your TA data folder with overwriting.

  18. #18
    Semisalis
    Join Date
    Sep 2005
    Location
    Australia
    Posts
    441

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Quote Originally Posted by son of romans View Post
    in TA data folder is a text file descr_mount,in which you can increase mount mass and other caracteristics....if you wont to play just with better cavalry charge from all data folder from my compilation take only descr_mount and paste in your TA data folder with overwriting.
    cheers, and great work! I cant wait to try out your mod as soon as I get home

    + rep!

  19. #19

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    Quote Originally Posted by son of romans View Post
    This compilation is made for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1 and there is another version for Vanila Third Age 3.1.
    Baron Samedi's mod can be found here http://www.twcenter.net/forums/showthread.php?t=390535 ,it is one of the greatest mods for Third Age,and in present is my choice!
    Second version is for Vanila Third Age 3.1.This compilation is in best tradition of my Epic campaigns-big armies from start,strong cavalry charge,changed unit stats,increased population in cities,easy unit recruitment-if you have money of course!
    The main goal of this compilation is to creat an Epic campaign,epic battles like we seen in movie so that from start you will have quite big armies,depending on faction you play.For example like strongest faction Mordor have more then 15000 men,here are some screenshots:



    Isengard the same have at least 7000 Uruk-hay army,


    Against this huge evil forces Gondor stands with 5000 men:



    Rohan will engage enemies with their fine cavalry force"


    Silvan Elves have their excelent arcers:


    High Elves are living Middle-Earth but still have their finest eldar units+DeaPaladin Imladris Pikeman,the best pikeman unit in game:


    In Doll-Amroth can be recruited DeaPaladin Doll-Amroth pikeman.
    I increased population in cities so that for example Anuminas is a city with Stone Wall,Arnor can be restaurated faster:

    Another change is to unit stats and to unit recrutment,for example in Drill Square now can be recruited most of infantry units,or in Knight Stables most of cavalry units:

    In this compilation I made major changes to unit stats so that now eldar units have 2 hit points but are 63 men in battalion,cavalry charge is very strong but cavalry units now cost much more,evil units have 251 men in battalion.

    Here we can see that now cavalry penetrates 6-8 enemy lines in chrge,like in movie:


    Recruitment of other units was changed,for example in Imladris can be recruited Eregion Smiths,after first barrack event,in hevy armorer smith.

    An older version for FROME and AUM.
    http://www.twcenter.net/forums/showthread.php?t=419980



    Just paste data folder in your Third Age folder.
    ok u got my vote!!!!! thx man

  20. #20

    Default Re: Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA

    In data.rar can be found solution for big problem with finances,it is for Baron Samedi submod,copy it in TA 3.0 directory with overwriting.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •