how do you do mod so you can have 0 turn recruitment time and how do i change get the numidians, spanish and the two roman factions back?? this is for SPQR 6.1
how do you do mod so you can have 0 turn recruitment time and how do i change get the numidians, spanish and the two roman factions back?? this is for SPQR 6.1
SPQR has no recuitment time on any units alrdy. You have to edit the descr_strat [starting pos/map info] export_desc_unit [unit stats] export_desc_buildings [building stats] to make the other factions playable, u will need a lot of experiance to do this, goto the modding forums for tech advice.
Oh sorryI mean how do i mod Barbarian Invasion so the units take zero turns to create
Edit export_desc_units.txt in your datafolder.
the line with stat_cost 1, 500, 105, 50, 80, 500
1=turns for recruitment, change to 0 and recruitment time is 0.
might be a diff .txt file if its BI, i dont play that. Ask in modding forum, or rather do a forum search. I'm sure this has been asked and answered before many times
moved to mod forum
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