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  1. #1
    iblewafuse14's Avatar Libertus
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    Jan 2006
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    Ottawa, ON
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    Default few questions

    how do you do mod so you can have 0 turn recruitment time and how do i change get the numidians, spanish and the two roman factions back?? this is for SPQR 6.1

  2. #2

    Default Re: few questions

    SPQR has no recuitment time on any units alrdy. You have to edit the descr_strat [starting pos/map info] export_desc_unit [unit stats] export_desc_buildings [building stats] to make the other factions playable, u will need a lot of experiance to do this, goto the modding forums for tech advice.

  3. #3
    iblewafuse14's Avatar Libertus
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    Default Re: few questions

    Oh sorry I mean how do i mod Barbarian Invasion so the units take zero turns to create

  4. #4

    Default Re: few questions

    Edit export_desc_units.txt in your datafolder.

    the line with stat_cost 1, 500, 105, 50, 80, 500

    1=turns for recruitment, change to 0 and recruitment time is 0.

    might be a diff .txt file if its BI, i dont play that. Ask in modding forum, or rather do a forum search. I'm sure this has been asked and answered before many times

  5. #5
    Tacticalwithdrawal's Avatar Ghost
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    Default Re: few questions

    moved to mod forum
    : - It's my smilie and I'll use it if I want to......
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