Well i was making a spartan cavalry with the ATG SPARTANS, but the spartans are going threw the horses, heres what i have
heres EDU
type greek hoplite spartan cavalry
dictionary greek_hoplite_atg_spartan_vp_cavalry ; Spartan Cavalry
category cavalry
class heavy
voice_type Medium_1
soldier greek_hoplite_spartan_pylos, 40, 0, 1.3
officer greek_spartan_officer
mount generals horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 5, 0
stat_pri 23, 35, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 12, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 6, 7, leather
stat_sec_armour 0, 0, flesh
stat_heat 10
stat_ground 5, 0, 0, 0
stat_mental 35, disciplined, highly_trained
stat_charge_dist 35
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1190, 460, 120, 180, 1190
ownership greek_cities
and heres DMB
type greek_hoplite_spartan_cavalry
skeleton fs_hc_spearman, fs_hc_swordsman
indiv_range 40
texture greek_cities, data/models_unit/textures/unit_greek_atg_spartan_vp_cavalry.tga
model_flexi_m data/models_unit/unit_greek_atg_spartan_vp_cavalry_h.cas, 15
model_flexi_m data/models_unit/unit_greek_atg_spartan_vp_cavalry_m.cas, 30
model_flexi_m data/models_unit/unit_greek_atg_spartan_vp_cavalry_l.cas, 40
model_flexi data/models_unit/unit_greek_atg_spartan_vp_cavalry_vl.cas, max
model_sprite 60.0, data/sprites/greek_hoplite_spartan_pylos_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
plz help me




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