Results 1 to 2 of 2

Thread: Elephants can't fly

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Elephants can't fly

    Okay, so I made the mumakil from LotRTW available in Vanilla RTW. Don't ask me why but I thought if fit. The model worked out fine but there are two problems. One, the trunk is kinds screwed up. I mean it fall like a trunk should but at about the half way point it make a sudden change in direction towards the elephant. Hard to describe really but the real point is that the trunk is screwed up. The second point is that the elephant is floating in the air, like four or five feet. So my question is, does anyone know how to fix either or both of those two things? Help would be greatly appreciated.
    The enemy of my enemy dies next.
    GLADIO VIVERE SPONDENTES IN QVISQVAM NISI NEX GLADIO NON DESINABIMVS
    There are no rights, only privleges. How do you earn yours?

  2. #2
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Re: Elephants can't fly

    That is because you have not added in the animation set Wselma did for it, he created a set of animations based on a new skeleton which makes it walk on the ground, you are using one of the default RTW skeletons which will cause it to mess up.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •