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Thread: Suggestions

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  1. #1
    VIR's Avatar Libertus
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    Default Re: Suggestions

    I am a team leader of "First Age: Total War". Our team is small and we need to do much work. To optimize our time and effort we have signed a contract with "Middle Earth: Dagor Dagorath" team. We want to replace appropriate models and animations with each other. I know that they have an argument with them. But I promise to use only what they do same!
    With you I ask for permission from their mod animations for our beta release use of "First Age: Total War"? But only animations, because I'm making in the camps 3D model itself.
    I wanted to do without for Relis of foreign models and animations.



  2. #2

  3. #3
    lolIsuck's Avatar WE HAVE NO CAKE!
    Patrician Citizen Moderator Emeritus

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    Default Re: Suggestions

    I thought the Dagor Dagorath mod was banned...

  4. #4

    Default Re: Suggestions

    Quote Originally Posted by Emperor of Hell View Post
    Send King Kong a pm.
    Already did, but thanks for the heads-up

    Quote Originally Posted by lolIsuck View Post
    I thought the Dagor Dagorath mod was banned...
    Basically we're just looking to exchange some models between our teams. They'll be using some of our Avari-models, and we will use what we can from their dwarven faction. This assuming of course that the models that we get are not stolen. If they are we won't touch them.

    To my knowledge we have not yet exchanged anything between our teams.


  5. #5
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Suggestions

    Quote Originally Posted by Aruthiel View Post
    Basically we're just looking to exchange some models between our teams. They'll be using some of our Avari-models, and we will use what we can from their dwarven faction. This assuming of course that the models that we get are not stolen. If they are we won't touch them.

    To my knowledge we have not yet exchanged anything between our teams.
    IIRC the reason for the bann was that they used material without permission, so I advice you that when you get any from them, doublecheck weither they actually made it or if there's others you'll have to ask for permission here around [not only TATW presumably]
    Last edited by Ngugi; March 07, 2012 at 04:03 PM.

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  6. #6

    Default Re: Suggestions

    Quote Originally Posted by Ngugi View Post
    IIRC the reason for the bann was that they used material without permission, so I advice you that when you get any from them, doublecheck weither they actually made it or if there's others you'll have to ask for permission here around [not only TATW presumably]
    Which is what we intend to do. Thanks for the tip in any case

    p.s
    Fantastic avatar you have there, Darth Woof?


  7. #7
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: Suggestions

    I don't know if it's here anymore, but it is in moddb
    Under the patronage of Finlander. Once patron to someone, no longer.
    Content's well good, innit.


  8. #8
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Suggestions

    It has been banned from here but continues from moddb

  9. #9

    Default Re: Suggestions

    Add hero and villain units to use in custom battles. I know a submod adds them but for many people, such as those who use Baron's submods which are not to be used with any others, the lack of heroes and villains in custom battles is an unfortunate obstacle. Also, is there any way to add gore to the mod? Some animations are obviously decapitations, but obviously there is no gore involved. Aren't there some M2TW mods that add gore?
    Last edited by RuleBritannia; March 10, 2012 at 12:43 PM.

  10. #10
    Dwarven Berserker's Avatar Campidoctor
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    Default Re: Suggestions

    I don't think adding specific generals to custom battles in M2TW is possible. Not completely sure, though.
    For more gore you might want to check this out: http://www.twcenter.net/forums/showt...ght=bloodnguts
    Spoiler Alert, click show to read: 
    Spoiler Alert, click show to read: 
    Spoiler Alert, click show to read: 
    Spoiler Alert, click show to read: 
    this signature is completely pointless. have a nice day

  11. #11

    Default Re: Suggestions

    You're wrong, but they are with their bodyguards. Look at my signatures.

  12. #12
    Dwarven Berserker's Avatar Campidoctor
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    Default Re: Suggestions

    Oh sweet I didn't know that +rep for you, sir
    Spoiler Alert, click show to read: 
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    Spoiler Alert, click show to read: 
    Spoiler Alert, click show to read: 
    this signature is completely pointless. have a nice day

  13. #13

    Default Re: Suggestions

    One of the most important things : make Khamûl factionheir !!!
    Sorry for my bad English ; I'm Belgian.

  14. #14
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Suggestions

    @ Thorīn II Oakenshield
    In case Khamûl is on map from the beginning (havent played Mordor in 3.x), and you do not want to wait for a hopefully changed 3.2, you can edit that yourself.

    Open descr_strat.txt found in data/world/maps/campaign/imperial_campaign
    Edit it:
    Spoiler Alert, click show to read: 

    Original:
    Code:
    character Nazgulc, named character, male, heir, age 25, x 273, y 125, portrait nazgul4, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
    traits Nazgul 1 , hero_ability13 1 , FactionheirTO 1 , LoyaltyStarter 1 , GoodCommander 2 , BattleScarred 3 , StrategyDread 1 , GoodAttacker 1 , NightBattleCapable 1
    ancillaries ring_nazgul, troops_mordor_west, nazgul_sword
     
    (...)
     
    character Nazguld, named character, male, age 24, x 247, y 210, portrait nazgul3, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
    traits Nazgul 1 , hero_ability13 1 , LoyaltyStarter 1 , GoodCommander 3 , BattleScarred 2, BattleDread 1 , CaptorDread 1 , GoodAttacker 1 , NightBattleCapable 1
    ancillaries ring_nazgul, troops_mordor_north, blade_khamul
    Replace (in red) heir to Khamûl:
    Code:
    character Nazgulc, named character, male, heir, age 25, x 273, y 125, portrait nazgul4, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
    traits Nazgul 1 , hero_ability13 1 , FactionheirTO 1 , LoyaltyStarter 1 , GoodCommander 2 , BattleScarred 3 , StrategyDread 1 , GoodAttacker 1 , NightBattleCapable 1
    ancillaries ring_nazgul, troops_mordor_west, nazgul_sword
     
    (...)
     
    character Nazguld, named character, male, heir, age 24, x 247, y 210, portrait nazgul3, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
    traits Nazgul 1 , hero_ability13 1 , LoyaltyStarter 1 , GoodCommander 3 , BattleScarred 2, BattleDread 1 , CaptorDread 1 , GoodAttacker 1 , NightBattleCapable 1
    ancillaries ring_nazgul, troops_mordor_north, blade_khamul
    Last edited by Ngugi; March 13, 2012 at 02:09 PM.

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliį Alė, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  15. #15
    Alkarin's Avatar Praepositus
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    Default Re: Suggestions

    Make 1980 x 1200 not look 8 bit. I just got a new monitor and god it ruins the game for me
    You look great today.

  16. #16

    Default Re: Suggestions

    Great mod.

    After playing my Gondor Campaign I battled many times with Mordor and found them releasing my prisoners occasionally. Orcs with compassion? What happened to feasting on man-flesh?

  17. #17
    Incredible Bulk's Avatar Vicarius
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    Default

    Add two-headed trolls

    And make an ogre unit
    Last edited by Jean=A=Luc; March 13, 2012 at 06:47 PM.

  18. #18
    Macilrille's Avatar Domesticus
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    Default Re: Suggestions

    Quote Originally Posted by Isais1 View Post
    Add two-headed trolls

    And make an ogre unit

    If I may be a nay-sayer, two-headed Trolls are only mentioned once, in The Hobbit and in passing. Something along the lines of "Trolls as a general rule are very impolite, even those with only one head."

    So that, IMO, is a no-go if we want to keep true to Tolkien's work.

    Ogres are not mentioned anywhere in Tolkien, so they too, should not be in.

    Is there a Forgotten Realms Mod? Your suggestions might be more suitable for that.

    ------------------------------------------------------------------------------

    I did a bit of experimentation.

    It is possible for Arnor to buy both Dol Amroth and Minas Tirith, as well as Imladris.
    I do not think that should actually be possible. But if it is; it should be possible for Arnor to recruit the special Dunedain Units of the two Gondorrian settlements, as it should if Arnor liberates it.

    I tried adding "Byzantium" in the Descr_Unit document ownership of them, but it did not work.

    Further, I also noticed that the forts of Rammas Echor did not change hands with the city it protects. They should.

  19. #19
    Incredible Bulk's Avatar Vicarius
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    Default Re: Suggestions

    Quote Originally Posted by Macilrille View Post
    If I may be a nay-sayer, two-headed Trolls are only mentioned once, in The Hobbit and in passing. Something along the lines of "Trolls as a general rule are very impolite, even those with only one head."

    So that, IMO, is a no-go if we want to keep true to Tolkien's work.

    Ogres are not mentioned anywhere in Tolkien, so they too, should not be in.

    Is there a Forgotten Realms Mod? Your suggestions might be more suitable for that.

    ------------------------------------------------------------------------------

    I did a bit of experimentation.

    It is possible for Arnor to buy both Dol Amroth and Minas Tirith, as well as Imladris.
    I do not think that should actually be possible. But if it is; it should be possible for Arnor to recruit the special Dunedain Units of the two Gondorrian settlements, as it should if Arnor liberates it.

    I tried adding "Byzantium" in the Descr_Unit document ownership of them, but it did not work.

    Further, I also noticed that the forts of Rammas Echor did not change hands with the city it protects. They should.
    Good point, if two headed trolls are only mentioned once then not much is know of them. Ogres are mentioned in the hobbit, however only once so not much is known of them

  20. #20
    Macilrille's Avatar Domesticus
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    Default Re: Suggestions

    Quote Originally Posted by Isais1 View Post
    Good point, if two headed trolls are only mentioned once then not much is know of them. Ogres are mentioned in the hobbit, however only once so not much is known of them

    I will bet you a beer that no Ogres are mentioned in the Hobbit. Or are you thinking of the Giants in the Misty Mountains?

    There could be a very rare Giant Unit, but they seem to have kept neutral and not mixed in the affairs of small people in the lowlands.

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