- Please report only bugs and issues if you have already installed the 3.1 Patch.
- Please give some information about the circumstances of the problem and if possible, post a picture.
- Please upload your last save-game if you have experienced a crash in a battle or campaign.
- Please only report bugs if you have no sub-mods installed.
Known Bugs & Issues
- The Fellowship Campaign was not supposed to be playable in the first 3.0 release.
- The custom settlements are mainly designed for the campaign map, therefore custom battles with custom settlements should only be played 1 vs 1.
- Minas Tirith misses some door textures where units go onto the walls.
- Henneth Annun cave texture
- Spelling errors in several texts (please don't report more, I know them
)
- Deployment problems in some custom settlements
- Pathfinding problems in some custom settlements
- English captain model for slaves
- Blackroot Archers Bodyguards do not replenish
- Ballista Towers can be built in towerless custom settlements
- Banners carriers of some rebels (lthilien Rangers) have no textures
- Mission to blockade port may be illogical
- Grey Company sprite
- Rhun general noseguard
- Dwarven size can occasionally vary
- Hardly playable battle map near Black Gate
- Illogical Ex-heir trait
- Axethrowers sounds
- Dunland rebels missing unit card for
- Rammas Echor description (cotton)
- Saruman's death causing crash? - couldn't personally confirm it yet - more info appreciated
This is NO Bug:
- passable water between Osgiliath (Reason: game limitation, no solution possible)
- Projectiles in Osgiliath can sometimes fly through buildings (Reason: performance issues)
- The game crashes before the first loading screens occurs (Reason: Installation was done in the wrong folder or one file of TATW 3.0 hasn't been installed)
- Landbridges at Pelargir or the Anduin river (Reason: Prevents AI from being stuck)
- Missing boiling oil (Reason: too much advantage for the player; not mentioned in Tolkien's lore)
- Rebels stand besides a city at game start (Reason: has one)
- Custom settlement walls on campaign map not representing battle map model (Reason: game limitation)
- Settlement model on campaign map ocasionally changes to vanilla ones (Reason: game limitation)
- No floating unit banners (Reason: design decision)
- Artillery crews can't be upgraded (Reason: harrdcoded)




















