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May 06, 2006, 05:28 AM
#1
Real-Time battles don't work in 1.5 when they do in 1.6
Well, as the topic says.
I'm currently trying to get Chivalry playable for both 1.5 RTW and 1.6 BI - and the campaign map runs fine in both.
But when I try to start a battle in the 1.5 exe, the game CTDs on load or, in the case of custom battles, kicks me back to the custom battle faction selection screen.
The really weird thing about this is that the exact same custom battles work perfectly in the BI exe...
So, does anybody have any ideas what might cause this?
I don't have any swimming or hording units in edu btw.
No thing is everything. Every thing is nothing.
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May 10, 2006, 06:03 PM
#2
Re: Real-Time battles don't work in 1.5 when they do in 1.6
Look at the battles coordinates, do they fit into your custom campaign map??? Try to use the battle editor, if you have made a map for the editor too, and check the locations there.
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May 11, 2006, 01:41 AM
#3
Re: Real-Time battles don't work in 1.5 when they do in 1.6
As alpaca says, webbird, these are the exact same battles that work through the BI.exe - if there were incorrect coordinates then they wouldn't function in either.
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May 11, 2006, 06:46 AM
#4
Re: Real-Time battles don't work in 1.5 when they do in 1.6
Ah sorry, I forgot to mention it:
Adherbal had already encountered this and told me how to solve it in this thread at the .org http://forums.totalwar.org/vb/showthread.php?t=64383
No thing is everything. Every thing is nothing.
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