Spoiler Alert, click show to read:
Azog’s automated switcher 1.2 (FIXED) with menu and loading screens support
Distinct ui's for every faction were impossible until now because in M2TW all faction ui’s are associated with culture. That means only one distinct ui for north men, elves, dwarfs, evil men and followers of melkor unless the player changed them manually before starting TATW. Not anymore!
Azog’s automated switcher (AAS from now on) loads a distinct ui for every faction on the go without the need for intervention by the player given AAS runs next to every TATW session which is set to do so by default. If people are interested I explain this process in more detail.
cedric37's custom ui for Silvan Elves
AAS also has support for Louis Lux's menus and loading screens. AAS loads various loading screens and menus based on which faction is loaded. The changes are visible immediately (on the first loading screen picture).
Like for example your current faction has loading screens like this:
Good faction loading screen
And you decide to load a save from an evil faction. Boom! Your first loading screen now looks like this:
Evil faction loading screen
I made use of Louis Lux's Good menu, Evil menu, Gandalf menu and I kept the vanilla TATW 3.1 menu for some factions for bigger diversity. Like this:
You can check how the menus look like in Louis Lux's thread with the original content. Download menus and loadings screens here: http://www.twcenter.net/forums/showthread.php?t=256326Spoiler Alert, click show to read:
Features
* Fully automated. The player has to do nothing.
* One ui per faction support.
* Changing loading screens and menus based on faction loaded.
* Optional AAS with ui or menu support only.
* Easy to use Installer.
What's new in AAS 1.2
* Way more efficient: The difference in efficiency between 1.2 and 1.1 is bigger than between 1.1 and 1.0.
* Bug fixes:
- Because large amounts of files are being copied the game suffered by little longer loading times. That has been fixed. This was not really a bug.
- The switcher was failing to kick off when a new campaign launched and the player managed to cancel the intro the millisecond it started. This has been reduced however not completely removed.
* AAFUS shall from now on be known as Azog's automated switcher (AAS). Because it does and will do so much more than just switch ui's.
* New content: No new content. I have not received any suggestions! And I had no idea what to add.
For modders
* AAS 1.1 was able to manage all the TATW factions including the Fellowship and Arnor (15 factions) just so-so. AAS 1.2 can now support any number of factions easily.
* (1.1) AAS can move large amounts of data in a flash. I tested it with game menus, loading screens and faction ui's of 250MB. All of the loading screens were moved before the game started loading them. I wouldn't attempt more though. The switcher accomplishes this by moving files so they have to be copied back again for further use.
* I have worked on this and I managed to remove the 250 MB limit. There is no limit now in theory but in practice it's about 500 MB. The mechanics for this are not implemented in 1.2 however because they are not needed.
Room for further improvement
* There is still one thing I'm not completely happy about and if I can make this work it would make AAS completely stable and almost perfect.
* I made the saves.txt cleaning process a lot quicker so I'm thinking about having the saves.txt cleaned after every save.
* There is still some room for improvement in efficiency.
Development notes
* I removed the "quit when TATW quits" function because it was slowing AAS down and used too much CPU. It might however come back in future versions.
Compatibilities
* TATW 3.1 and 2.1
* All TATW sub mods which do not add more factions
* Steam
What AAS could be easily modified to do
* offer a solution to all culture limitations even portraits - see post #41
* load custom battle ui’s based on which faction is played
*load custom faction ui’s based on which faction is played- Done
*load game menus based on which faction is played- Done
* load quotes based on which faction is played
*load loading screens based on which faction is played- Done
* It could also apply .:Zack Fair:.'s Full Arnorian Reemergence 1.3 mod: http://www.twcenter.net/forums/showthread.php?t=377112 and switch back to Eriador on its own!
* It should also be compatible with small modifications or no modifications at all with every other TATW sub mod and M2TW mod.
* And so much more! In fact it could change the whole game based on factions.
* Please leave suggestions!
Currently working on:
* AAS 2.0.
* After that: AAS for Call of Warhammer as promised.
* After that: AAS for cedric37's Alternate Ui's v1.20 "GOLD EDITION - requested by cedric37.
I did all the basic testing but I would be grateful if people who decide to use my mod would report bugs here if there are any.
This mod does not contain any custom ui’s just the switcher. You will have to download all the ui's separately. I recommend cedric37's Alternate Ui's v1.20 "GOLD EDITION here: http://www.twcenter.net/forums/showthread.php?t=351984.
It also does not contain the menus and loading screens. Download them here from Louis Lux's original thread: http://www.twcenter.net/forums/showthread.php?t=256326
How to install + DOWNLOAD LINK FOR AAS 1.2 (FIXED):
Spoiler Alert, click show to read:








Reply With Quote












