Tier 1
- Thrakatel Raiders (Human light spear infantry)[Slave]
- The Thrakatel ('Bringers', Black Speech) are human slaves that have been trained to serve as raiders for Angmar. Most slaves are kept in work camps where lack of food and forced labor drive them into an early grave. The exception to this cruel rule are the Thrakatel and Gimbatel. These men are given better rations and privileges that other slaves lack. However, one must willing to betray one's closest friends or family to even be considered among their ranks. As such, the Thrakatel and Gimbatel are loath to give up what they have rightfully earned. The Thrakatel serve as Angmar's raiding force, bringing back the slaves and plunder that the Gimbatel have found. In battle, the Thrakatel are lead by the whip of their slave-masters, forced to fight with only a spear and wooden shield as a defense. However, these men will not shirk from combat, as they know all too well the fate that will await them at the hand of their masters should they fail.
- Gimbatel Hunters (Human light archers)[Slave]
- The Gimbatel ('Finders', Black Speech) are human slaves that have been trained to work as scouts and hunters for Angmar. Most slaves are kept in work camps where lack of food and forced labor drive them into an early grave. The exception to this cruel rule are the Thrakatel and Gimbatel. These men are given better rations and privileges that other slaves lack. However, one must willing to betray one's closest friends or family to even be considered among their ranks. As such, the Thrakatel and Gimbatel are loath to give up what they have rightfully earned. The Gimbatel serve as Angmar's hunters and scouts, searching out undefended communities for the Thrakatel to raid. In battle, the Gimbatel are lead by the whip of their slave-masters, forced to fight with a poorly crafted short bow, with only a dagger to serve as back up. However, these men will not shirk from combat, as they know all too well the fate that will await them at the hand of their masters should they fail.
- Rhudaur Clansmen (Human medium axe infantry) [AoR][Armor Piercing]
- The Rhudaur clansmen are hill-men that served the witch-king king in ages past. With the kingdom of Angmar once again on the rise, several of the Rhudaur clans have sworn fealty to the lord of Carn Dûm as their forefathers did years ago. Armed with axes and threadbare mail, these men hope to bring death to their enemies and plunder to their halls. Ferocious in battle and without mercy, the Rhudaur clansmen are a fitting ally to Angmar.
- Rhudaur Riders (Human light cavalry) [AoR]
- The Rhudaur riders are hill-men that served the witch-king king in ages past. With the kingdom of Angmar once again on the rise, several of the Rhudaur clans have sworn fealty to the lord of Carn Dûm as their forefathers did years ago. Armed with spears and threadbare mail, these men hope to bring death to their enemies and plunder to their halls. However, Rhudaur is not a suitable environment for the raising of horses, and so the mounts used by these men are barely suitable to pull a plow. In spite of this, they are a useful addition as they add much need mobility to Angmar's armies.
- Snaga Stalkers (Orc light infantry) [Slave]
- Snaga stalkers are some of the most disdained members of Angmar's new kingdom. As snaga ('Slave', Black Speech), they are a feeble and cowardly lot who avoid open battle for as long as they can and prefer riskless bloodshed, the murder of the helpless in the cover of night, and plundering without defense. The snagas of Angmar often leave the security of their master’s fortresses to go on long raids, under the leadership of Angmar's slave masters. They roam the dark woods and hills of the barren wilderness of Eriador and the surrounding lands to burn down remote hamlets and farms, hiding from the daylight traveling only at night with relentless stamina. Snaga stalkers have become very familiar with the wild lands and are well capable of hiding and ambushing. They are barely armored and their arms would be considered rubbish by most people, but now they have grown numerous and bold again in their old strongholds in the north they might even dare to show in the open – as long as they know the whips of their masters are behind them.
- Snaga Skirmishers (Orc Javeliners) [Slave][Armor Piercing]
Tier 2
- Uruklug "Orc-tower" Guards (Orc medium pike infantry)
- Uruklug "Orc-tower" Archers (Orc medium archers)
- Barrow-Wights (Undead heavy sword infantry) [AoR][Armor Piercing]
- Snaga Olog (Troll heavy club infantry) [AoR][Slave]
- Snaga Olog ('Slave troll', Black Speech) are monstrous creatures that hail from the mountains and dark places of Angmar. Having been captured and forced to serve in Angmar’s armies, they bear a strong resentment for their masters and would like just as much see their overlords dead as their enemies upon the battlefield. It is for this reason that they are forced to live in extremely poor conditions, even by orc standards, and if any one of them grows to be too strong they are immediately killed lest they attempt to usurp their masters. Though somewhat untrustworthy (occasionally having “accidents" where several handlers are killed) these creatures are extremely strong and hard to kill. As such, their use on field of battle and the fear they strike in Angmar's enemies is more valuable than any problems they might cause.
- Snaga Wargs (Warg medium cavalry) [Slave]
- There are many fell creatures wandering in the dark and hidden places of Middle-Earth, especially in these dark times. Among the foulest of these creatures are the wargs. These canine beasts are nearly as large as they are ferocious. As Snaga ('Slave', Black Speech) these wargs are not truly tamed (if a warg can ever really be considered "tame") but merely captured, given some rudimentary training to allow a rider to fight from atop their backs and increase their bloodlust. The wargs are then forced to bear their riders into battle and win glory for Angmar! Though some of these creatures welcome the chance for slaughter and “fresh meat,” most must be whipped and tortured to prevent them from killing their riders or escaping during the heat of battle. This is despite of, or perhaps even because of their “training”.
Tier 3
- Durbatil Swordsmen (Human heavy sword infantry)[Slave]
- The Durbatil ('Ruled', Black Speech) are slaves that were trained from their childhood for one purpose: to fight for Angmar. They are amongst the most loyal servants to the Heirs of Angmar, and their blind loyalty makes them valued above all other slaves to Angmar. These elite slaves are chosen from the strongest and smartest slaves before they reach puberty. The Durbatil Swordsmen are the best swordfighters of the human slaves of Angmar, hand-picked from only those that have already killed a man in single combat. They are amongst the heaviest troops Angmar has to offer, and thus they are often used in places where lighter troops would be worthless. If there is a chokepoint to capture or a castle to storm, these men accomplish their task with brutal efficiency. These men are not, however, easy to recruit. They are trained from childhood, and many die before ever reaching adulthood. Every year new men enter the ranks of the Durbatil, but the training time for these soldiers is too long to allow for mass recruitment.
- Durbatil Bowmen (Human heavy archers)[Slave]
- The Durbatil ('Ruled', Black Speech) are slaves that were trained from their childhood for one purpose: to fight for Angmar. They are amongst the most loyal servants to the Heirs of Angmar, and their blind loyalty makes them valued above all other slaves to Angmar. These elite slaves are chosen from the strongest and smartest slaves before they reach puberty. The Durbatil Bowmen are the best archers of the human slaves of Angmar, hand-picked from only those that can consistantly hit a live target between the eyes at 200 yards. Their skill in marksmanship is excellent, and they are clad in heavy armor which gives them some much-needed protection against missiles and melee weapons. Although excellent archers, they are not well suited for melee combat even though they can handle a sword adequately. These men are not, however, easy to recruit. They are trained from childhood, and many die before ever reaching adulthood. Every year new men enter the ranks of the Durbatil, but the training time for these soldiers is too long to allow for mass recruitment.
- Durbatil Horsemen (Human heavy cavalry)[Slave]
- The Durbatil ('Ruled', Black Speech) are slaves that were trained from their childhood for one purpose: to fight for Angmar. They are amongst the most loyal servants to the Heirs of Angmar, and their blind loyalty makes them valued above all other slaves to Angmar. These elite slaves are chosen from the strongest and smartest slaves before they reach puberty. the Durbatil Horsemen are the best riders of the human slaves of Angmar, hand-picked from only those who have been able to ride down a fleeing slave through wilds of Eriador. These horsemen excel, like all cavalry, in open field combat. Their heavy armor protects them from most missiles and cuts received in melee, and their heavy longswords are a nightmare to fight against, especially if on foot. These men are not, however, easy to recruit. They are trained from childhood, and many die before ever reaching adulthood. Every year new men enter the ranks of the Durbatil, but the training time for these soldiers is too long to allow for mass recruitment.
- Ashankûaž Bodyguards (Human heavy cavalry) [General's Unit]
- Angmar is on the rise again, and it needs men worthy to walk in the footsteps of the Witch-King. The Ashankûaž ('First-Men', Black Speech) are the most heavily-armored troops Angmar has to offer, and they hold an elite status in its armies. These bodyguards are hand-picked amongst the Ashankûaž, each of which is a direct descendant of the original garrison of Carn Dûm who were chosen by the Witch-King himself. However, even then, only the greatest warriors are chosen from these "pure-blooded" men of Angmar to defend the general himself. Those who are not chosen instead serve in the ranks of the Ashankûaž heavy infantry, where they hope to distinguish themselves enough to join the ranks of a general's bodyguard. Every single member of the Ashankûaž Bodygaurd has proven themselves a hundred times on the battlefield and they are blindly loyal to their commanders, due in no small part to the exceptional benefits a general will give to those that serve him well. These men were born to kill. However, Generals must to be careful with these troops, as they are extremely hard to replace. Although they are more than excellent melee fighters, they would be hard pressed to cut through a thousand enemies or win a battle without any support. The Ashankûaž are best used where the need is the worst, as they are likely to turn the tide of the fight.
- Ashankûaž of Carn Dûm (Human elite spear infantry) [AoR]
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