It appears there are many layers of complexity in the game indeed if you add all the modifications like realistic recrutiment and Bigbyīs great mod, and sometimes a newb can really get lostSome specific questions:
1- If I recruit too many basic units will it affect how many turns Iīll need to get the more advanced units?
2- Not quite sure about the differences in generalsīs recruiting capability. If someone is not a member of the war council, will I be able to see all the buildable units (just not being able to build all of them due to limitations), or they wonīt even show at all?
3- What other factors affect how fast units become available? In my teutonic knights game Iīm having a VERY hard timew to get good units...
4- What is better to have - Dread or Chivalry? Why?
Thanks in advance!




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