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  1. #1

    Icon1 Script Execution Error during campaign battle

    I have UAC fully disabled, running the game as an administrator, running version 2.1 on Windows 7 and currently this is happening everytime I try to complete a battle in my campaign Dale vs Rhuin. I always notice that when these lock ups take place one my units is highlighted on the bottom row of unit cards and the cursor changes to a "U turn arrow". The game just locks up and I have to go to windows task manager to end the game. Having played multiple factions in this mod for many turns each and rarely do I get this type of lock up. Below is the log.
    09:24:17.379 [system.rpt] [always] CPU: SSE2
    09:24:17.379 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    09:24:18.534 [system.io] [always] mounted pack packs/data_0.pack
    09:24:18.549 [system.io] [always] mounted pack packs/data_1.pack
    09:24:18.549 [system.io] [always] mounted pack packs/data_2.pack
    09:24:18.549 [system.io] [always] mounted pack packs/data_3.pack
    09:24:18.549 [system.io] [always] mounted pack packs/data_4.pack
    09:24:18.565 [system.io] [always] mounted pack packs/localized.pack
    09:26:54.131 [game.script] [error] Script execution error for <label_unit>, at line 8267, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.131 [game.script] [error] Script execution error for <label_unit>, at line 8268, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.131 [game.script] [error] Script execution error for <label_unit>, at line 8269, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.131 [game.script] [error] Script execution error for <label_unit>, at line 8270, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.132 [game.script] [error] Script execution error for <label_unit>, at line 8271, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.132 [game.script] [error] Script execution error for <label_unit>, at line 8272, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.132 [game.script] [error] Script execution error for <label_unit>, at line 8273, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.132 [game.script] [error] Script execution error for <label_unit>, at line 8274, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.132 [game.script] [error] Script execution error for <label_unit>, at line 8275, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.132 [game.script] [error] Script execution error for <label_unit>, at line 8276, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:26:54.133 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit10'.
    09:26:54.133 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit11'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit12'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit13'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit14'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit15'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit16'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit17'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
    09:26:54.134 [game.script] [error] Script execution error for <define_unit_group>, at line 8300, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
    09:29:47.585 [game.script] [error] Script execution error for <label_unit>, at line 8419, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.585 [game.script] [error] Script execution error for <label_unit>, at line 8420, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8421, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8422, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8423, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8424, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8425, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8426, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8427, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.586 [game.script] [error] Script execution error for <label_unit>, at line 8428, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8429, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8430, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8431, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8432, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8433, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8434, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8435, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.587 [game.script] [error] Script execution error for <label_unit>, at line 8436, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.588 [game.script] [error] Script execution error for <label_unit>, at line 8437, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.588 [game.script] [error] Script execution error for <label_unit>, at line 8438, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    09:29:47.588 [game.script] [error] Script execution error for <label_unit>, at line 8451, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.588 [game.script] [error] Script execution error for <label_unit>, at line 8452, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.588 [game.script] [error] Script execution error for <label_unit>, at line 8453, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.588 [game.script] [error] Script execution error for <label_unit>, at line 8454, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.589 [game.script] [error] Script execution error for <label_unit>, at line 8455, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.589 [game.script] [error] Script execution error for <label_unit>, at line 8456, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.589 [game.script] [error] Script execution error for <label_unit>, at line 8457, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.589 [game.script] [error] Script execution error for <label_unit>, at line 8458, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.589 [game.script] [error] Script execution error for <label_unit>, at line 8459, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.589 [game.script] [error] Script execution error for <label_unit>, at line 8460, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:29:47.589 [game.script] [error] Script execution error for <define_unit_group>, at line 8462, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'General3'
    09:29:47.590 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit67'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit68'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit69'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit70'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit71'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit72'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit73'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit74'.
    09:29:47.591 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit75'.
    09:29:47.592 [game.script] [error] Script execution error for <define_unit_group>, at line 8463, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit76'.
    09:31:22.811 [game.script] [error] Script execution error for <label_unit>, at line 10861, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.811 [game.script] [error] Script execution error for <label_unit>, at line 10862, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.811 [game.script] [error] Script execution error for <label_unit>, at line 10863, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.811 [game.script] [error] Script execution error for <label_unit>, at line 10864, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.812 [game.script] [error] Script execution error for <label_unit>, at line 10865, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.812 [game.script] [error] Script execution error for <label_unit>, at line 10866, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.812 [game.script] [error] Script execution error for <label_unit>, at line 10867, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.812 [game.script] [error] Script execution error for <label_unit>, at line 10868, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.812 [game.script] [error] Script execution error for <label_unit>, at line 10869, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.812 [game.script] [error] Script execution error for <label_unit>, at line 10870, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    09:31:22.818 [game.script] [error] Script execution error for <label_unit>, at line 10861, in mods/Third_Age/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit

  2. #2
    Riverknight's Avatar Last of the Romans
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    Default Re: Script Execution Error during campaign battle

    Err re-install I am not much of a modder so I would not know what the Log means, but I usally reinstall if I get any promblems.

  3. #3

    Default Re: Script Execution Error during campaign battle

    I fixed these from happening,I found a post were someone mentioned playing with the video card settings. So I did that and now it works great.

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