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  1. #1

    Default Recommended unit size?

    Which unit size is recommended?
    Is the mod optimized for any specific size or is just a matter of prefence?
    And if it's just a matter of prefence - what do you, experienced players of the mod, prefer?

  2. #2

    Default Re: Recommended unit size?

    You can choose whatever size you want. Most players choose "Huge" settings, since it makes the battles last longer and makes them more interesting. Feel free to choose what you like though
    Last edited by total war lover; December 18, 2011 at 09:29 AM.

  3. #3
    Senator
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    Default Re: Recommended unit size?

    I recommend large size.



  4. #4
    Ferdiad's Avatar Patricius
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    Default Re: Recommended unit size?

    Huge for epicness.

  5. #5
    NightEye's Avatar Ordinarius
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    Default Re: Recommended unit size?

    Huge if your rig can handle it, if not settle for large.
    War... War never changes
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  6. #6
    Civis
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    Default Re: Recommended unit size?

    Whatever you generally prefer. I'd recommend huge since it goes well with the slow and epic battles.
    Plans within plans...

  7. #7
    Brusilov's Avatar Local Moderator
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    Default Re: Recommended unit size?

    When I had a PC that could not be set to the highest level of detail I preferred to play with 'huge' unit size and downgrade the graphics (eye candy) until I achieved a decent frame rate.

    It's down to what you prefer.

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  8. #8

    Default Re: Recommended unit size?

    I chose to go with huge.
    Tried one battle and... wow.
    This is the first time in my long experience with the Total War Series that the word epic made any sense.
    It was a wonderful experience - a fantastic modding job, amazing that you have managed to make the battles feel really epic.

    But I had put everything on "high" and my rig couldn't really handle that.
    Tried turning a few things down, but I could use a little advice.
    Which settings would you recommend I turn down to get the best balance between frame rate and eye-candy?
    Is anti-aliasing a big deal? (yes, I have turned it off in-game and used Catalyst Control center to turn it on).
    I love the unit graphics - on high its just s good as M2TW, so I would hate to turn that down...
    And de-syncronizing the animations is also really nice to have on...

  9. #9
    Ferdiad's Avatar Patricius
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    Default Re: Recommended unit size?

    AA is broken, it dosnt work so if you want it yo'll have to force ut through your GFX control panel.Vegation is the first one to tuen down, having it at low or medium helps people with bad rigs and it aint that noticeble, then goes particle effects, buildings.

  10. #10

    Default Re: Recommended unit size?

    When yu say vegetation you mean the "Vegetation Quality" setting in the Roma Surrectum startup menu, right?

  11. #11
    Ferdiad's Avatar Patricius
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    Default Re: Recommended unit size?

    Quote Originally Posted by briny_norman View Post
    When yu say vegetation you mean the "Vegetation Quality" setting in the Roma Surrectum startup menu, right?
    Ya.I had mine set to high ingame but in the pref file it was super high so check both.

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