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Thread: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

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  1. #1

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Are you referring to the ones I just posted?
    If so, that is very odd. They both work just fine on my laptop...

  2. #2
    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    I hope it's possible. Historical battles can have any hero you want right?

  3. #3

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    can the AI be programmed to use Isengard mine unit or is it engine limitations that only human can?

  4. #4
    paradamed's Avatar Praepositus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by Dutch-Balrog View Post
    I hope it's possible. Historical battles can have any hero you want right?
    I think so. I just have no idea how to do it but Metallistic probably knows how.

  5. #5

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Alright, the only thing holding me back from releasing the newer versions is an issue with the AI. It occurs during the battle for Minas Tirith, soon after the Mordor armies deploy the siege towers. After a minute or so, the units climbing the siege towers would freeze on top of them as the rest of the orcs do not even attempt to climb anymore. Half of the units just sits on top of the towers and the other half just sits at the bottom, doing nothing. I have NO idea how to resolve and I am not sure whether it has something to do with the "Really Bad AI" mod, which alters AI behavior significantly.


    The newer version of Helm's Deep seems to be working fine, so I will upload that in the following days after more testing.
    Last edited by Metallistic; July 10, 2012 at 04:48 AM.

  6. #6
    paradamed's Avatar Praepositus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by Metallistic View Post
    Alright, the only thing holding me back from releasing the newer versions is an issue with the AI. It occurs during the battle for Minas Tirith, soon after the Mordor armies deploy the siege towers. After a minute or so, the units climbing the siege towers would freeze on top of them as the rest of the orcs do not even attempt to climb anymore. Half of the units just sits on top of the towers and the other half just sits at the bottom, doing nothing. I have NO idea how to resolve and I am not sure whether it has something to do with the "Really Bad AI" mod, which alters AI behavior significantly.


    The newer version of Helm's Deep seems to be working fine, so I will upload that in the following days after more testing.
    Cool! Will we have more heroes in Helms Deep?

  7. #7
    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    That MT wall thing is normal, also in the main game, its because the wall cant handle that amount of units, so you must either delay some of the towers, or remove some of them.

  8. #8

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Where do I download this, i need it.

  9. #9

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Where is the download link

  10. #10

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Welcome to both of you.

    First of all I must come in with the broom of moderation and ask that you try to avoid posting on something that is more than a year old, is will clutter the forum and is generally frowned upon. However you are knew so we aren't telling you off or anything.

    This mod is not for the current version of Third Age Total War and will crash your games (It is indeed for 3.2 but; there is also no download link because the submod is FOUR years old.

    Golden Rule for all newcomers:
    Just because a mod is listed does not mean it will actually work!

    Happy gaming.
    Last edited by Arachir Galudirithon; April 04, 2015 at 07:14 PM.

  11. #11
    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Read Arachir Galudirithon's post just above yours.

  12. #12

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    No thank you i want a historical helms deep and tritth.

  13. #13
    Araval's Avatar Protector Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    It is not the same but you could give a try for the Helm's deep from here: http://www.moddb.com/mods/battles-of...ck-alpha-maps1

  14. #14
    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Wow he really didn't get the post. "Just because the mod is listen doesn't mean that it will work." Which means that this simply won't work, since there's no download link anymore.

  15. #15

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Download link is unavailable, the maker of the mod is no longer active. Sorry.

  16. #16

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Where do you download this?

  17. #17
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by warriore View Post
    Where do you download this?
    this is dead
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  18. #18

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    where are the download links !?

  19. #19
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by hemin23 View Post
    where are the download links !?
    look at the post above yours
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  20. #20
    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Some people... Wouldn't it be better to close this one? Maybe one day the mapper will return and request to open it again.

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