DO THE LAST ALLIANCE PLS!!!!
DO THE LAST ALLIANCE PLS!!!!
The Last Alliance would 3 or 4 battles. Battle at Dagorlad, Siege of the Morannon, Battle on Gorgoroth (?), Siege of Barad Dűr.
Okay, I'm a stupid person.
I wanted to make the battles WAY bigger so I made every unit 250 and I filled up the units slots so there's no blank spaces. the problem is it won't run. Any help would be VERY much appreciated.
EDIT: Got one more question.
Is it just gonna be Minas Tirith and Helm's Deep? Or would you add some more?
Last edited by Sauron the LotR; December 26, 2011 at 05:44 PM.
Where other men blindly follow the truth, remember...Nothing is True.
Where other men are limited, by the morality or law, remember...Everything is Permitted.
We work in the dark, to serve the light.
We are Assassins.
"Nothing Is True, Everything is Permitted"
Can you do a version of the siege of Minas Tirith where all the Mordor armies have 20 units, and Gondor should have 250 men per unit that would be awesome![]()
Jesus was nailed at the cross, Thor has got a hammer. Any questions?
The problem ist that MW2 only supports one cpu thread, the cpu architecture with the best single thread performance is Intel`s Sandy Brigde aka Intel core 2000.
I have an I5 2500k overclocked to 4,5 Ghz and a Gtx 580 dont think that perfomace will be a problem![]()
Jesus was nailed at the cross, Thor has got a hammer. Any questions?
anything new?![]()
Jesus was nailed at the cross, Thor has got a hammer. Any questions?
welll i would like help because in helms deep i wanted to ad a catapult to represent the fires of isengard but when i put it onto any army the settlement dissapears and im at the side of a mountain
Soooo this awsome project stopped?![]()
It is on hold for the moment. The battles should work with the newest version just fine. King Kong did mention that he has made some AI improvements when it comes to the sieges of custom settlements so I am definitely going to play around with that to see how if it can handle more siege equipment.
Aah oke!I already tried them out and they indeed work perfectly fine.
Alright, I am working on the updated versions of Helm's Deep and Minas Tirith. You will get to experience two extra ladder units on the Deeping Wall (5 in total in comparison to 3 before) and 2 more extra Mordor siege towers to attack the walls of the White City (6 in total in comparison to 4 before). Helm's Deep is pretty much done, currently testing how the AI handles the 2 extra siege towers assaulting Minas Tirith.
After I am happy with everything, I will begin working on other battles.
Last edited by Metallistic; June 16, 2012 at 07:26 AM.
Niiice. I saw your screenshots.![]()
Is this compatible with 3.2?
Or will it be?
I just played the battle of Helms Deep. Supercool! Is it possible to add Gimli, Legolas, Aragorn and Gandalf?
PARADAMED's PROJECTS FOR THIRD AGE TOTAL WAR! CLICK HERE
The more units for the fiefdoms submod //\\ The Marka barded horses submod//\\The wolf, the eagle and the crebain submod
Hey guys,
I have modified Metallistic's original Minas Tirith and Helms Deep historical battles, and made them manageable on decent computers, while still completely epic! I've attached them here.
Also, I have altered them so they play out as close to the movies as I possibly could. Epic-ness awaits!
Enjoy!![]()
I have dowloaded, both, minas tirith and helms deep, Helms deep is working, i can play it, editing,
Minas tirith don't work, when i choose gondor and click start the game returns to beggining. Even in battle editor i can't open Minas Tirith.
I have 3.2 Tatw, With the latest MOS .
Someone knows something about ??