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Thread: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

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  1. #1
    deadman213's Avatar Laetus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    DO THE LAST ALLIANCE PLS!!!!

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    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    The Last Alliance would 3 or 4 battles. Battle at Dagorlad, Siege of the Morannon, Battle on Gorgoroth (?), Siege of Barad Dűr.

  3. #3

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Okay, I'm a stupid person.
    I wanted to make the battles WAY bigger so I made every unit 250 and I filled up the units slots so there's no blank spaces. the problem is it won't run. Any help would be VERY much appreciated.

    EDIT: Got one more question.
    Is it just gonna be Minas Tirith and Helm's Deep? Or would you add some more?
    Last edited by Sauron the LotR; December 26, 2011 at 05:44 PM.


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  4. #4
    sebsebseb1234's Avatar Tiro
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Can you do a version of the siege of Minas Tirith where all the Mordor armies have 20 units, and Gondor should have 250 men per unit that would be awesome
    Jesus was nailed at the cross, Thor has got a hammer. Any questions?


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    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by sebsebseb1234 View Post
    Can you do a version of the siege of Minas Tirith where all the Mordor armies have 20 units, and Gondor should have 250 men per unit that would be awesome
    Even the newest and best PC would crash on that..

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    sebsebseb1234's Avatar Tiro
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    The problem ist that MW2 only supports one cpu thread, the cpu architecture with the best single thread performance is Intel`s Sandy Brigde aka Intel core 2000.
    I have an I5 2500k overclocked to 4,5 Ghz and a Gtx 580 dont think that perfomace will be a problem
    Jesus was nailed at the cross, Thor has got a hammer. Any questions?


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    sebsebseb1234's Avatar Tiro
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    anything new?
    Jesus was nailed at the cross, Thor has got a hammer. Any questions?


  8. #8
    Aipe's Avatar Civis
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    welll i would like help because in helms deep i wanted to ad a catapult to represent the fires of isengard but when i put it onto any army the settlement dissapears and im at the side of a mountain

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    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Soooo this awsome project stopped?

  10. #10

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    It is on hold for the moment. The battles should work with the newest version just fine. King Kong did mention that he has made some AI improvements when it comes to the sieges of custom settlements so I am definitely going to play around with that to see how if it can handle more siege equipment.

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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Aah oke! I already tried them out and they indeed work perfectly fine.

  12. #12

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Alright, I am working on the updated versions of Helm's Deep and Minas Tirith. You will get to experience two extra ladder units on the Deeping Wall (5 in total in comparison to 3 before) and 2 more extra Mordor siege towers to attack the walls of the White City (6 in total in comparison to 4 before). Helm's Deep is pretty much done, currently testing how the AI handles the 2 extra siege towers assaulting Minas Tirith.


    After I am happy with everything, I will begin working on other battles.
    Last edited by Metallistic; June 16, 2012 at 07:26 AM.

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    Dutch-Balrog's Avatar Domesticus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Niiice. I saw your screenshots.

  14. #14
    Louis XVI's Avatar Campidoctor
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Is this compatible with 3.2?
    Or will it be?

  15. #15

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by Louis XVI View Post
    Is this compatible with 3.2?
    Or will it be?
    The current versions are compatible yes. The new versions that will come out soon will be compatible as well, naturally.

  16. #16
    Louis XVI's Avatar Campidoctor
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by Metallistic View Post
    The current versions are compatible yes. The new versions that will come out soon will be compatible as well, naturally.

    Ok thanks

  17. #17
    paradamed's Avatar Praepositus
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    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    I just played the battle of Helms Deep. Supercool! Is it possible to add Gimli, Legolas, Aragorn and Gandalf?

  18. #18

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Quote Originally Posted by paradamed View Post
    I just played the battle of Helms Deep. Supercool! Is it possible to add Gimli, Legolas, Aragorn and Gandalf?
    This is certainly possible:

    Spoiler Alert, click show to read: 

  19. #19

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Hey guys,

    I have modified Metallistic's original Minas Tirith and Helms Deep historical battles, and made them manageable on decent computers, while still completely epic! I've attached them here.

    Also, I have altered them so they play out as close to the movies as I possibly could. Epic-ness awaits!

    Enjoy!

  20. #20

    Default Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    I have dowloaded, both, minas tirith and helms deep, Helms deep is working, i can play it, editing,
    Minas tirith don't work, when i choose gondor and click start the game returns to beggining. Even in battle editor i can't open Minas Tirith.

    I have 3.2 Tatw, With the latest MOS .
    Someone knows something about ??

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