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Thread: Help making Romano British playable...

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  1. #1

    Default Help making Romano British playable...

    I'm trying to add the Romano British into the game. I got it to the point where they would start with one settlement, but since I hadn't added any faction leaders or armies I'd get "Victory conditions failed" message right away. So i started adding family members, but now the game justs crashes to the desktop when I try to play.

    I took away the Britannia Superior from the western roman empire, and deleted the Romano British from the bottom of the list. Also i moved the Western roman empire army out of the Britania superior province, so i think my problem is from the family tree, but i'm not sure (this is my first time trying to mod this game).

    Any help/suggestions would be greatly appreciated.

    My file looks like this (not italicized though) -

    faction romano_british, religious genghis
    denari 15000

    settlement
    {
    level large_town
    region Britannia_Superior

    year_founded 363
    population 2597
    plan_set default_set
    faction_creator celts
    building
    {
    type core_building governors_villa
    }
    building
    {
    type defenses wooden_wall
    }
    building
    {
    type barracks militia_barracks
    }
    building
    {
    type market trader
    }
    building
    {
    type port_buildings port
    }
    building
    {
    type health sewers
    }
    building
    {
    type hinterland_farms farms
    }
    building
    {
    type hinterland_roads paved_roads
    }
    building
    {
    type temple_of_mithras temple_of_mithras_shrine
    }
    }

    character Adcobrovatus Arpagius, named character, leader, command 0, influence 0, management 0, subterfuge 0, age 20, , x 57, y 128
    traits GoodCommander 2, NaturalMilitarySkill 1, GoodDefender 1, PoliticsSkill 3, GoodAdministrator 2, Austere 1
    ancillaries aged_retainer
    army
    unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0
    unit roman hastati exp 0 armour 0 weapon_lvl 0
    unit roman hastati exp 1 armour 0 weapon_lvl 0
    unit roman triarii exp 1 armour 0 weapon_lvl 0
    unit roman funtidores exp 0 armour 0 weapon_lvl 0

    character_record Vindex Arpagius, male, command 0, influence 0, management 0, subterfuge 0, age 2, alive, never_a_leader
    character_record Barita, female, command 0, influence 0, management 0, subterfuge 0, age 20, alive, never_a_leader

    relative Adcobrovatus Arpagius, Barita, Vindex Arpagius, end

  2. #2
    Kara Kolyo's Avatar Mikhail
    Join Date
    Mar 2006
    Location
    Sofia, Bulgaria
    Posts
    2,483

    Default Re: Help making Romano British playable...

    there is actualy easier way that doesn't mess your original data http://www.twcenter.net/forums/showthread.php?t=47810 check player 1 provincial campaign. i have it and it is realy good


    under the patronage of Perikles in the house of Wilpuri
    Proud patron of Cymera

  3. #3

    Default Re: Help making Romano British playable...

    Thanks. That saves me alot of trouble.

    Just wondering though, do you see what I did wrong with my attempt?

  4. #4
    Kara Kolyo's Avatar Mikhail
    Join Date
    Mar 2006
    Location
    Sofia, Bulgaria
    Posts
    2,483

    Default Re: Help making Romano British playable...

    can't tell you my modding skills are way under this


    under the patronage of Perikles in the house of Wilpuri
    Proud patron of Cymera

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