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  1. #1

    Default Questions about the mod

    I have to first give a gigantic THANK YOU to the mods who made this. I have been a WH player since the late 1980's and I could never get this mod to work correctly on my old computer. Thankfully it works fine now. I have a few questions and I apologize in advance if it has already been answered.

    1. Is there a list somewhere of what console commands work with the mod? I've tried dabbling with giving traits or ancillaries or process_rq and it seems hit and miss as to what works. What is the console command for Karak A Karaz? I've tried Karak_A_Karaz, Karak_a_Karaz, Karak_a_karaz and nothing seems to work.

    2. Am I missing more playable factions in the campaign mode? Specifically Skaven, Chaos Dwarf, Ogre Kingdom, Lizardmen?

    3. How does magic work in battles? Do the mages or special units like Vampire Counts essentially count as ranged siege weapons that function as ranged damage spells? Can Vampire Counts cast resurrect spells during combat?

    4. Are there any plans to expand the game world to include more of the Old World and the rest of the WH world?

    Thanks in advance for any answers.
    Basil II Emperor of Byzantium, Bulgar Slayer


  2. #2

    Default Re: Questions about the mod

    1. process_cq "Karaz-A-Karak"
    2. Bretonia , Skaven , Wood Elves will appear in 2.0
    3. Play a custom battle with wizard and you will know how they work . For the vampire's resurrect magic : No !
    4. Yes , the map of 2.0 will bigger to make place for Bretonia . But you must wait .(And don't ask the team when will 2.0 released)
    ░░░░░███████ ]▄▄▄▄▄▄▄▄▃
    ▂▄▅█████████▅▄▃▂
    I███████████████████].
    ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
    This is Total War !!!

  3. #3

    Default Re: Questions about the mod

    Thanks for the answers. Do you happen to know what console commands work for the mod? I can't seem to find any way to process_rq or give ancillaries. Some traits seem to work and some do not.
    Basil II Emperor of Byzantium, Bulgar Slayer


  4. #4

    Default Re: Questions about the mod

    The process_rq not working in M2TW , but you can use "create_unit" instead
    Like [create_unit "Karaz-A-Karak" Ironbreakers 5 9 9 9]

    But do not play cheat , you will getting bored right away .
    ░░░░░███████ ]▄▄▄▄▄▄▄▄▃
    ▂▄▅█████████▅▄▃▂
    I███████████████████].
    ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
    This is Total War !!!

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