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Thread: Set Global reputation

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  1. #1

    Default Set Global reputation

    I was wondering if there is a way to script random starting Global Reputation in the CS.

  2. #2

    Default Re: Set Global reputation

    Afaik you can only set faction relations not global reputation via CS.

  3. #3

    Default Re: Set Global reputation

    Bummer, I dont suppose there is any way to randomize starting Global Rep then?

  4. #4

    Default Re: Set Global reputation

    I haven't seen a file where this can be predefined from the start, unfortunately.

  5. #5
    Germanicu5's Avatar Will buy spare time...
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    Default Re: Set Global reputation

    Ofc It can be random, you just need to link event counter from cs to standings trigger.

    For instance like this:
    Code:
    monitor_event PreFactionTurnStart I_TurnNumber = 0
    generate_random_counter random_standing 1 2
    
    if I_EventCounter random_standing = 1
    set_event_counter change_standing 1
    end_if
    
    if I_EventCounter random_standing = 2
    set_event_counter change_standing -1
    end_if
    end_monitor
    
        WhenToTest EventCounter
    
        Condition EventCounterType change_standing
            and EventCounter change_standing = 1
    
        FactionStanding global 0.1 
    
    
        WhenToTest EventCounter
    
        Condition EventCounterType change_standing
            and EventCounter change_standing = -1
    
        FactionStanding global -0.1
    I use it in a bit different combination, but this version should work as well.

    Regards
    Last edited by Germanicu5; December 15, 2011 at 04:38 AM.
    I have no memory of this place.

  6. #6

    Default Re: Set Global reputation

    Never thought of using events in the DFS thanks

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