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Thread: Giving Sabotage ability to Spy?

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  1. #1

    Default Giving Sabotage ability to Spy?

    Hey

    i would like if it is possible to give to Spies, the ability to "sabotage" buildings that normally belongs to Assassins.
    Is it hardcoded? If it is possible, how should i proceed?

    thank you!

    +rep for anybody who will help me

    "With Hate, all things are possible." Malus Darkblade

  2. #2

    Default Re: Giving Sabotage ability to Spy?

    This code is from descr_character.txt

    Code:
    type   assassin
    actions   moving_normal, assassinate, sabotage
    wage_base  200
    starting_action_points 112
    I dont know if it is hardcoded, i've never tried, but you could add sabotage to the spy line in this file.

    Code:
     
    type spy
    actions moving_normal, spying
    wage_base 100
    starting_action_points 112


  3. #3
    Vegas_Bear's Avatar Biarchus
    Join Date
    Sep 2005
    Location
    Las Vegas, NV
    Posts
    605

    Default Re: Giving Sabotage ability to Spy?

    I don't think it will work, but you would also have to change the descr_cursor_actions.txt. This file relates to what action can be done by an agent over friendly or enemy positions.

    VB

  4. #4

    Default Re: Giving Sabotage ability to Spy?

    i've tried this with every possible combination and nothing worked...after all that work i found out it is hard-coded and can't be changed

  5. #5

    Default Re: Giving Sabotage ability to Spy?

    too bad

    thank you mates, one rep for each of you!

    "With Hate, all things are possible." Malus Darkblade

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