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  1. #1

    Default unit speed and recruitment scroll

    hey guys im using the extended greek mod and i noticed that the units are moving a little slower than i'd like to how do i change the unit speed? and another thing is that when i open the recruitment scroll and scroll down to the third line of available troops and when i click to recruit it the thing boots me back up to the top two lines again automatically and it doesnt affect game play or anything but it gets annoying fast when you ahve to click scroll down everytime you want to recruit a unit of the same type more than once so anyone have any ideas?

  2. #2
    Lusted's Avatar Look to the stars
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    Default Re: unit speed and recruitment scroll

    You cannot edit the recruitment scroll thing.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  3. #3

    Default Re: unit speed and recruitment scroll

    how do you change the speed of units?

  4. #4
    Lusted's Avatar Look to the stars
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    Default Re: unit speed and recruitment scroll

    The file descr_battle_map_modifiers(or something similar can't remember the name) details movement speeds over various terrain.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  5. #5

    Default Re: unit speed and recruitment scroll

    ok, checking it out. thanks Lusted

  6. #6

    Default Re: unit speed and recruitment scroll

    is there anyway maybe i can move the units around though? i remember in the version 1.2 i could move teh order of the text and the unit card would move with it but with this extended greek version it doesnt seem to work that way

  7. #7
    Lusted's Avatar Look to the stars
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    Default Re: unit speed and recruitment scroll

    Well the order of the units is done by what buildings they are recruited from, what level of building, and what type of unit they are i believe.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  8. #8

    Default Re: unit speed and recruitment scroll

    actually this ones kind of messed up i would have 3 infantry units and then a ballista would be next then i would have one or two more then i would have a missile unit and one cavalry unit and then after that i would have an onager and then i would have 2 more infantry units then cavalry can i fix this somehow? and also can i tinker with teh units individual speed too?
    Last edited by the crunkness; May 02, 2006 at 05:05 PM.

  9. #9
    Lusted's Avatar Look to the stars
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    Default Re: unit speed and recruitment scroll

    There are no individual unit speeds, it is governed by unit type(light, heavy, missile, cavlary, skirmisher) and what terrain they are on.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

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