Sorry i know this is pretty basic, but i can't find a tutorial, or remember where one is, When i hold the cursor over a unit card it says, localised placement text, where do i go to edit this to the unit name.
Thanks. :wink:
Sorry i know this is pretty basic, but i can't find a tutorial, or remember where one is, When i hold the cursor over a unit card it says, localised placement text, where do i go to edit this to the unit name.
Thanks. :wink:
I assume you mean unlocalised placement text? This means there is no entry for the unit in export_units in the text folder.
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Lands to Conquer Gold for Medieval II: Kingdoms
Terrae Expugnandae Gold Open Beta for RTW 1.5
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Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
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Ahh yes i think that is what i mean cheers.
Still doesn't work for me even with the export_units file and the enteries in it. Is it because I am using vanillia?
If you changed file correctly it should work check you haven't got any odd spaces inside the {} and that name you are using is exactly the same as dictionary line in export_descr_units, including capital letters if you use any. eg. for unit entry:
you need:type garrison militia albion
dictionary garrison_militia_albion ; militia albion ; sword
category infantry
class heavy
voice_type Medium_1
soldier militia_albion, 30, 0, 1
officer standard_albion
{garrison_militia_albion} Unit Name
{garrison_militia_albion_descr}
blah, blah
{garrison_militia_albion_descr_short}
shorter, blah
Last edited by makanyane; March 11, 2007 at 09:57 AM.
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