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  1. #1

    Default Question about orc faction ram

    Can you set it on fire? I had 4 units of archers with flames fire at it and nothing happened, this isnt once either. Also this is my first post so HI everyone Great Mod

  2. #2
    lolIsuck's Avatar WE HAVE NO CAKE!
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    Default Re: Question about orc faction ram

    yes you can, it's basicalliy just luck, sometimes I have 4/5 units of archers firing volley after volley and it won't burn and sometimes it burns after 3 arrows hit it

  3. #3
    Teutonic Warlord's Avatar Semisalis
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    Default Re: Question about orc faction ram

    Quote Originally Posted by lolIsuck View Post
    yes you can, it's basicalliy just luck, sometimes I have 4/5 units of archers firing volley after volley and it won't burn and sometimes it burns after 3 arrows hit it
    Which is why I build ballista towers in commonly-besieged settlements (if I can). Ballistas and boiling oil will increase your chances to destroy/burn it significantly. I have never been able to get ANYTHING to burn while defending using flaming arrows (though the AI seems to have a much better chance at this than me). The other day, ballista towers actually destroyed an enemy ram right in front of the gate just before it took its first hit at the gate. I was wondering why all their troops were massing to get in line to go up their ladders and found the remains. I was quite happy, and actually threw all my infantry into the little space on top of the walls (difficult but possible). That was a fun and easy battle.

  4. #4

    Default Re: Question about orc faction ram

    Hmm i haven't had any luck then. and im so much in debt i cant afford to upgrade ha.

  5. #5
    StealthFox's Avatar Consensus Achieved
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    Default Re: Question about orc faction ram

    Yeah, it is much harder to destroy siege equipment in TATW than in vanilla M2TW. I almost never destroy any by just using flaming arrows. As Teutonic Warlord pointed out though, ballista towers usually do a pretty good job at taking out at least one tower or ram.

  6. #6
    KnightsTemplar's Avatar Campidoctor
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    Default Re: Question about orc faction ram

    In reality, at least thinking from a normal sense, tiny arrows shouldn't kill rams.
    Even that they are 'flaming', I don't think it can ignate things easily.
    (Thats what siege engines supposed to do IRL, to soak up arrowfire lol)
    Aure entuluva!

  7. #7
    Dwarven Berserker's Avatar Campidoctor
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    Default Re: Question about orc faction ram

    Quote Originally Posted by KnightsTemplar View Post
    In reality, at least thinking from a normal sense, tiny arrows shouldn't kill rams.
    Even that they are 'flaming', I don't think it can ignate things easily.
    (Thats what siege engines supposed to do IRL, to soak up arrowfire lol)
    Agreed. In the good ol' days most siege weapons were even covered in wet animal hides to prevent them from getting burned. So if you look it it like that the only way to destroy siege equipment should be cataputs.
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  8. #8
    smoesville's Avatar Vicarius
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    Default Re: Question about orc faction ram

    If you have a unit just in front of the gate on the outside it can stop the rams approach. You will have to sacrifice them but you can prevent a breach in the gates.
    Were there but a tree in this godforsaken place i would have hanged myself.

  9. #9
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    Default Re: Question about orc faction ram

    Ballista towers are the way to go. They won't always stop them, nor should they siege equipment would become pointless, but they stand a better chance than archers. Concentrate your fire on the enemies infantry and the towers will auto-fire on the rams.

    Also having towers in a settlement seems to reduce the AI's desire to attack you in the first place.

  10. #10
    Lazy's Avatar Biarchus
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    Default Re: Question about orc faction ram

    Mangonels and Trebuchets are great too!
    Just let them fire over your walls at the enemy
    Quote Originally Posted by SirWarts View Post
    ...the woman trampled didn't look impenetrable. So they ran through her.

  11. #11
    Andor Vex's Avatar Libertus
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    Default Re: Question about orc faction ram

    Quote Originally Posted by Lazy View Post
    Mangonels and Trebuchets are great too!
    Just let them fire over your walls at the enemy
    Imagine if we could have trebuchets as part of Minas Tirith in 3.0... aaah, if only that was possible.

  12. #12
    Lazy's Avatar Biarchus
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    Default Re: Question about orc faction ram

    Quote Originally Posted by Andor Vex View Post
    Imagine if we could have trebuchets as part of Minas Tirith in 3.0... aaah, if only that was possible.
    It is! I even know how to do it ( in theory )!
    You "only" have to replace the 3d model of the towers with one that has a trebuchet on top...
    then you have "only" to make the animations... the rest would be easy
    It is just a lot of work!
    Quote Originally Posted by SirWarts View Post
    ...the woman trampled didn't look impenetrable. So they ran through her.

  13. #13
    Teutonic Warlord's Avatar Semisalis
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    Default Re: Question about orc faction ram

    Quote Originally Posted by Lazy View Post
    It is! I even know how to do it ( in theory )!
    You "only" have to replace the 3d model of the towers with one that has a trebuchet on top...
    then you have "only" to make the animations... the rest would be easy
    It is just a lot of work!
    Get to work on it. Right now. I will pay you in rep once it is completed and implemented into the mod.

  14. #14

    Default Re: Question about orc faction ram

    Quote Originally Posted by Teutonic Warlord View Post
    Get to work on it. Right now. I will pay you in rep once it is completed and implemented into the mod.

    Feel free to smack me around if this isn't possible, but couldn't you also put a flat, hill terrain feature level with the top of the wall behind the wall, so you could also push siege weapons up and put them on those?

    Please rep me for my posts, not for the fact that i have a Pony as an Avatar.


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    Teutonic Warlord's Avatar Semisalis
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    Default Re: Question about orc faction ram

    Quote Originally Posted by Bungo Baggins View Post
    You could do that, but you would need a lot of space as there are four trebuchets in one single unit.
    Another problem would be that you always have to keep those trebuchet units in Minas Tirith.

    But it still works.
    I think leo has created his dwarven fort in this way.
    I would still prefer the towers. You just have to pay for them once and don't pay upkeep.

    Quote Originally Posted by Teutonic Warlord View Post
    Get to work on it. Right now. I will pay you in rep once it is completed and implemented into the mod.
    My offer still stands. How does rep every day for a month sound?

  16. #16
    smoesville's Avatar Vicarius
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    Default Re: Question about orc faction ram

    Or men with big axes my preferred method.
    Were there but a tree in this godforsaken place i would have hanged myself.

  17. #17
    Skald's Avatar Decanus
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    Default Re: Question about orc faction ram

    Quote Originally Posted by smoesville View Post
    Or men with big axes my preferred method.
    Men with axes can destroy siege weapons?

  18. #18

    Default Re: Question about orc faction ram

    Just cut the ropes/chains and ram is ed up

  19. #19
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Question about orc faction ram

    Quote Originally Posted by nicsoew View Post
    Just cut the ropes/chains and ram is ed up
    Good intention here, but this thread has been dead for close to 3 years (see the date of the post above yours); they're further discussing TATW version 2.1.

    If this issue is relevant today, people are free to start [a] new thread[s] about it.
    This thread however is

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  20. #20

    Default Re: Question about orc faction ram

    You could do that, but you would need a lot of space as there are four trebuchets in one single unit.
    Another problem would be that you always have to keep those trebuchet units in Minas Tirith.

    But it still works.
    I think leo has created his dwarven fort in this way.

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