Thank you for that, just downloaded it, I think that will help in my endeavors as well. Hope your making good progress there. The more I play Gondor the more I think this is needed.
Thank you for that, just downloaded it, I think that will help in my endeavors as well. Hope your making good progress there. The more I play Gondor the more I think this is needed.
But it will be in MOS some day.Originally Posted by Emperor of Hell
Haha, EoH, the man ofmanyfewthe words
It's almost ready to be beta-tested for MOS at the moment
Last edited by Ngugi; July 26, 2012 at 12:14 PM.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
This is looking good. Anyone knows if this is compatible with Diplomacy & Invasions + Improved Vegetation Rendering // Compatible with almost every 3.1 sub-mod // Super Easy Installer released //Unite the free people of Middle Earth under one banner and strike Sauron's forces hard!? And if so, in which order should it be installed?
Muuuu
Hi Muuu
Afraid I have to say no, that mod change export_descr_character_traits.txt, export_descr_unit.txt and campaign_script.txt and so does DCI.
You could merge them most likley, in case you have to prior experience on what to look at at least (as I do not know the magnitude of the differences I do not know weither it's hard)
Last edited by Ngugi; July 26, 2012 at 01:38 PM.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Hmm, proximusj provides a script merger with his submod. So I guess I will just try it, after I finished my current cmpgn. If nobody else has anything to say concerning this then I will let you know later and thanks.
Muuuu
Feedback once you tested is appriciated
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
As proximus says, install his submod always the last
is this mod compatible with archer accuracy 3.2?
Which one is that? The only one I could think of is this http://www.twcenter.net/forums/showt...t=501423though but that's for 3.1?
Most submods are not, least without editing mind you. Considering we use the bad ass Elven Rangers DCI should not by default be compatible IIRC.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
dwarven berserker made it compatible for 3.2 in page 6.
It will work.
Do like this if you go ahead.
1) install DCI according to instructions
2) Extract Archer Accuracy Submod 3.2.zip somwhere, like the on the dektop (you can discard it anyway).
3) Take the extracted descr_projectile.txt and put it into DCI's data-folder (accept overwrite)
4) Open descr_projectile.txt in the data-folder and copy paste this below at the end of the file. Save and you're done.
Code:projectile saus_er_arrow effect arrows_new_set end_effect arrow_impact_ground_set end_man_effect man_impact_tiny_set end_package_effect arrow_impact_wall_set end_shatter_effect arrow_impact_ground_set end_shatter_man_effect man_impact_tiny_set end_shatter_package_effect arrow_broken_impact_wall_set effect_offset -1.5 damage 0 radius 0.1 mass 0.05 accuracy_vs_units 0.02 affected_by_rain min_angle -75 max_angle 65 velocity 20 48 display aimed effect_only projectile saus_er_arrow_fiery flaming saus_er_arrow effect arrows_fire_new_set end_effect arrow_flaming_impact_ground_set end_man_effect man_impact_tiny_set end_package_effect arrow_flaming_impact_wall_set end_shatter_effect arrow_flaming_impact_ground_set end_shatter_man_effect man_impact_tiny_set end_shatter_package_effect arrow_flaming_broken_impact_wall_set effect_offset -0.85 damage 0 radius 0.1 mass 0.05 accuracy_vs_units 0.035 affected_by_rain fiery min_angle -60 max_angle 65 velocity 20 48 display aimed effect_only
Last edited by Ngugi; July 31, 2012 at 10:58 AM.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Thank You so much it works
Hey Ngugi,
Any word on when this will be compatible for 1.25? Can't wait to try it out
Wealth beyond measure, Outlander.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
NGUGI!!! You cannot go away just as I decide to DL this! You Sweish...
*goes hunting for Ngugi ;-)
Umm okk.so this MOS version seems pretty recent... I tried to install it to MOS and I started a new campaign. well MOS stil works technically, but it didnt give me any options whether/which mods I wanted to activate..? any idea's on what happened here. Maybe I install incorrectly. I'd hate to start some long camppaign and then have to start over just to have this mod..which may come in handy to balance this evil nonsense.
Do you mean you downloaded this from here and installed over MOS? Because the OP says...
See the MOS thread for the MOS version DCI.DCI is available as a patch for MOS 1.25 OBS - do not use DCI v1.2 or 1.2.1 with MOS