i have this:
i have this building of a building tree....BUT i have this problem: when the counter is set to 1 (when playing with a faction of the greek culture) the building is still able to be built....Code:small_church_o city requires factions { eastern_european, slavic, } or factions { greek, } and event_counter byzantium_catholic_conversion 0 { convert_to 0 capability { agent priest 0 requires factions { eastern_european, slavic, greek, } agent priest 0 requires factions { eastern_european, slavic, greek, } happiness_bonus bonus 1 religion_level bonus 2 agent_limit priest 1 } material wooden construction 1 cost 800 settlement_min town upgrades { church_o }
is it because of the event_counter?? should it be written instead as "and not event_..... 1"????





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