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  1. #1
    mac89's Avatar Biarchus
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    Default Pirates of the Caribbean - Total War

    Arh me maties! Welcome to Davey Jones Locker
    Pirates of the Caribbean isnt about the movie if you might have thought of that when you first looked at the title, its about the actual pirates of that day and their relations with colonial powers.
    It will begin at 1680, the end of the Thirty Years War, and will end in 1730, which is also the end of the Golden Age for piracy.
    Ofcourse there wont be any Seabattles but it should provide a satisfying experience when you sail of with a ship full of pirates and go ransacking a colonial settlement.
    These are some of the things I would like realized:
    Custom factions and custom Settlements, music from that time, commands given in each factions own language.
    An option exclusively for pirates, to plunder a settlement for money and maybe kidnapp people who will be transfered to their hide outs. Their aim will not be to conquer the Caribbean but gather as much booty as possible.
    An option exculsively for colonial powers, a few capturable outposts, who provide a link between the Old and New world, on the eastside of the map, if you capture one of these outposts you either have access to (not decided what exactly), automaticly generated reinforcements or ‘mercenaries, available for 0 gold initially but have a slightly more expensive upkeep cost’ which can be either ships or men, both in the former.
    Capturing all of these Outposts will help you significantly in you aim for total Domination.
    The importance of ships is self explanatory, if you gather a whole bunch of men and land them in the settlements port youll most likely be blown to smithereens cause enemy cannons and troops will pound your men from on top of the walls before you even smash their gate down.
    Thus it is vital you use the rest of the island to your advantage, landing a small section of your troops on a deserted beach and attacking the less guarded Junglegate will help you much in your cause. This is a feature to make things more realistic and challenging for the attacker.

    This mod will feature about 12 factions, I have about decided on what pirate factions there will be.
    The factions on which I have also decided are the colonial powers:





    England

    At the start of the campaign England will be a monarchy but due to internal conflict between the monarch and nobility and religious conflict between protestants and catholics loyalty may fluctuate during this Civilwar. You shall have to struggle to keep your colonies in rank between the period of 1648 and 1659 but after that things will get back to the way they used to, except for the fact France and the Republic of the Seven United Netherlands will have considerably expanded their power in the Caribbean.
    Englands advantages are their considerable large and strong fleet and organised powerfull troops, most of them of considerable quality. Prosperous colonies
    Their disadvantages are they have very few colonies, and religious problems,internally and externally when they try to convert a newly conquered province they will have trouble in doing so. Loyalty will be a continous problem but not so severe as in between 1648 and 1659.

    Republic of the Seven United Netherlands

    At the start of the campaign the Netherlands this country has several prosperous colonies in the Caribbean, they also mock the protectionists laws of the other nations to be able to trade directly between with these colonies. They are known for their tolerancy towards other religions and therefore hardly have any loyalty problems.
    The Netherlands advantages are have a good bankingsystem and their colonies are quite prosperous and the mocking of laws afore mentioned gives them a high income, they will have no problem financing their expansion in the Caribbean.
    Their tolerance provides a high loyalty factor, but will still have problems keeping loyalists to the crown of Spain under control.
    Their fleet is of considerable strenght and size and is a force to be reckoned with.
    Their disadvantages are having lesser quality infantry at the beginning and medium fases of a settlements development, at the top fases their infantry is considerably improved. Theyre all more expensive than any other countries' units, but not much more.

    The Spanish Empire

    At the start of the campaign this nation will have a large amount of colonies mostly on or near the mainland of South and Central America. Their fleet is large but of lesser quality at the beginning for they are old unupdated ships and have to be replaced if they want to match the quality of other nations. Also this large fleet is spread out all over the sea and cant resist the other countries.
    Despite their Treasurefleet the Spanish colonies will have trouble sustaining a cashflow, this fleet needs to be sent to Spain where an inept corrupt government is, your colonies wont receive much of it.
    The king Philip IV is intelligent but lazy, as said the government is inept and corrupt, this is no different with the colonies' governors.
    Spains advantages are they have a large amount of colonies, though not all as prosperous.
    Their fleet is very large, but a little outdated. Their infantry is of good quality, especially the melee infantry.
    Their disadvantages are they have inept governors and will have difficulty keeping the cashflow going.

    The Kingdom of France

    At the start of the campaign you will have possesion of a medium ranged size of colonies with several prosperous ones. France is unlike Spain full of intelligent and able ministers and governors, after the death of one of France most infamous cardinals King Louis XIV takes matters in his own control and centralizes control, overhauls the economy and greately expands the military by 1661.
    France has absolutely no tolerance towards protestants and this caused them to leave for the Caribbean where they set foot on land and securing colonies for France.
    They are at war with many countries during that time and diplomacy must be used well or all nations will turn against him.
    France his advatages are they have a fair amount of colonies and have very able governors leading them. Their infantry is well organised and is powerful in both melee and long distance.
    Their disadvantages are they dont have as a powerful fleet as the other nations but their ships are wellarmed and ready for combat. Having mostly protestants in their colonies can prove diffculty but with the right governor this can be countered.
    Their colonies arent all as prosperous as Dutch or English ones but they will suffice.


    Any help is greately appreciated as i wont be able to do this all on my own

    Team:

    mac89 = Project Leader, Modeller, Researcher and Unit Design Approver. mac89@hotmail.com
    Emporer Horatius = Coder
    some_random__@hotmail.com
    Favre = Skinner
    jakekelly@gmail.com
    Lord_Crichton = Historian
    eggy_161x@hotmail.com
    Last edited by mac89; May 05, 2006 at 03:10 PM.

  2. #2
    God's Avatar Shnitzled In The Negev
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    Default Re: Pirates of the Caribbean - Total War

    Great idea! Much more original than most mods.

    The only problem is that is the flag of BRITAIN not ENGLAND. (It's just a pet hate of mine seeing the union flag labelled 'England')

  3. #3
    mac89's Avatar Biarchus
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    Default Re: Pirates of the Caribbean - Total War

    Quote Originally Posted by God
    Great idea! Much more original than most mods.

    The only problem is that is the flag of BRITAIN not ENGLAND. (It's just a pet hate of mine seeing the union flag labelled 'England')
    Sorry about that, i will change it. And thanks for the support.
    I need a great deal of everything, modellers, skinners, coders and researchers.
    my book about pirates gives me great images on how pirates look, but i havent got any about the Colonial powers. Can someone direct me to a good book?

    @Aiwendil

    maybe there will be, probably on islands that arent occupied by anyone and in the inlands.
    I have yet to find a good map.

  4. #4

    Default Re: Pirates of the Caribbean - Total War

    Quote Originally Posted by mac89
    Sorry about that, i will change it. And thanks for the support.
    I need a great deal of everything, modellers, skinners, coders and researchers.
    my book about pirates gives me great images on how pirates look, but i havent got any about the Colonial powers. Can someone direct me to a good book?

    @Aiwendil

    maybe there will be, probably on islands that arent occupied by anyone and in the inlands.
    I have yet to find a good map.
    I'd be happy to skin

  5. #5
    mac89's Avatar Biarchus
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    Default Re: Pirates of the Caribbean - Total War

    Quote Originally Posted by Favre
    I'd be happy to skin
    Cool! thanks, i need all the help i can get!
    I guess i need a list of teammembers, everyboy whether it be researchers or skinner, provide your e-mail, MSN address.
    Favre is Member 3 and Emporer Horatius is Member 2 and I am member 1.
    Provide your e-mail please. :original:

    mine is mac89@hotmail.com

  6. #6

    Default Re: Pirates of the Caribbean - Total War

    Can we get an area of the map?
    Can't wait for this, and will we have Native Peoples?
    "They will take the ring, and you will beg for death before the end."

  7. #7
    Lolikipz's Avatar Laetus
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    Default Re: Pirates of the Caribbean - Total War

    I can code for you Mac89, you all may know me better as imperator constantius, but this is my usename of TWC & SCC.

    EDIT: Also I concur with "God", you really need the flag of St. George to be England.

  8. #8
    mac89's Avatar Biarchus
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    Default Re: Pirates of the Caribbean - Total War

    Quote Originally Posted by Emperor Horatius
    I can code for you Mac89, you all may know me better as imperator constantius, but this is my usename of TWC & SCC.
    Thanks for the offer. My idea was partially cause i was getting kinda sick of the concentration on Europe,but i was also inspired by mostly the roleplaying and strategy games like Tropico 2 and Pirates of the Caribbean and another i dont remember.
    Pirates offer a whole new gameplay experience, and a bit of a roleplaying one aswell cause for example you can play with Blackbeard or Henry Morgan, one of the most infamous pirates.
    Beautiful colonies and lush terain should provide a different less depressing kind of battlemap.

  9. #9
    Zenith Darksea's Avatar Ορθοδοξία ή θάνατος!
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    Default Re: Pirates of the Caribbean - Total War

    You don't think that this would perhaps be too reliant on naval combat and strategy, do you? I mean, M2TW won't really have any progress re naval gameplay.

  10. #10
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    Default Re: Pirates of the Caribbean - Total War

    Quote Originally Posted by Zenith Darksea
    You don't think that this would perhaps be too reliant on naval combat and strategy, do you? I mean, M2TW won't really have any progress re naval gameplay.
    I know but it could still provide a gamingexperience thats different from all the other mods, the AI level doesnt have to be that big, its a shame there are no naval battles but they are just means to get from one island to another, and since there are a lot of ports the factions will keep trying to block eachothers'.
    Land is were the gameplay should kick in, small unitbands, this will improve tactical descions that have to be taken and more personality to each unit and fight.

  11. #11
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    Default Re: Pirates of the Caribbean - Total War

    and what will seige battles be like? Were there any seige battles in 1630s Caribbean?

  12. #12
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    Default Re: Pirates of the Caribbean - Total War

    :original: This is what i had in mind, if the city is next to the water it should go like this:
    the port is right in front of the city and your men will be dropped at the docks, so in other words your starting position.
    The rest of the city is surrounded by walls, youll only be able to attack the front wall and the back wall cause the sides will have a whole forrest next to them, siege weapons will be of no use there.
    You can either shoot the gate down with cannons or let them climb the walls with stairs or
    maybe a grippinghook. I prefer not to have rams or sapping cause 1 they werent there an 2 if you take realism in to account they couldnt have possibly get either of them transported in full mode.
    A tactic that almost always has to be applied to both 'City' and 'fortress' is attacking their junglegate or 2nd gate, unless you have a far better and larger army.
    If it is possible i dont wanna give the defenders the possiblity to see how many men are at each gate, this way youll have a better chance and a suprise element, cause thats what it is. at deployment
    To take fortresses you most likely use the same tactic but first youll have to pound their cannons with yours, else your men get blown to smithereens
    The suprise element only works if the fortress is next to the sea, they wont have many guns protecting the rear.
    Landinward it wont work and you need sheer manpower to overcome the enemy.
    This is how it should go in big lines :wink:

    Merged double post. - Trajan



    This is the exact size of the map im gonna use, now i just need to divide them in provinces, in their normal names, and put down the towns that go with them.
    For this i need a historian, help!
    Last edited by Trajan; April 28, 2006 at 05:12 PM. Reason: Merged non-duplicate double post.

  13. #13

    Default Re: Pirates of the Caribbean - Total War

    If you need help i can help you. I happen to know quite a bit about this subject
    [SIGPIC][/SIGPIC]

  14. #14
    mac89's Avatar Biarchus
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    Default Re: Pirates of the Caribbean - Total War

    Quote Originally Posted by Lord_Crichton
    If you need help i can help you. I happen to know quite a bit about this subject
    Yeah id like that! Any help is wanted!

  15. #15
    God's Avatar Shnitzled In The Negev
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    Default Re: Pirates of the Caribbean - Total War

    I would help but unfortunately know nothing about Caribbean history of that time.

    Just keep the mod alive!

  16. #16
    mac89's Avatar Biarchus
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    Default Re: Pirates of the Caribbean - Total War

    @ Lord_Crichton

    Do you have a book or something similar about the colonial powers with loads of pictures i can use as a reference? I wanted to buy one but havent found anything good.
    Also do you have an accurate map of 1630 with towns and provinces described on it.

    EDIT do you think the Caribs could be a faction, just as an empty province filler? :original:
    Last edited by mac89; April 29, 2006 at 06:05 AM.

  17. #17
    God's Avatar Shnitzled In The Negev
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    Default Re: Pirates of the Caribbean - Total War

    I see how it is... replace Britain with England...

    Any other factions gonna be added?

  18. #18
    mac89's Avatar Biarchus
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    Default Re: Pirates of the Caribbean - Total War

    Ive added descriptions to all but the Portugese one, need some help with this.
    There might be some inaccuracies.
    There will be atleast one Native faction, the Caribs, and there will be about 5 or more Pirate factions whos goal it will be to get as much booty as possible.

  19. #19
    Zenith Darksea's Avatar Ορθοδοξία ή θάνατος!
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    Default Re: Pirates of the Caribbean - Total War

    If you must have England, then you should also have Scotland (for it too had ventures in this era, such as Fort St Andrews in Panama), though personally I'd have the two of them united. Afterall, at this particular time King Charles ruled over both England and Scotland, and the Stuarts were primarily a Scottish royal family. This would, in my opinion, be the most historically accurate. The Union Flag also existed in this era, being the English George's Cross super-imposed on the St Andrew's Cross with a blue background.

  20. #20
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    Default Re: Pirates of the Caribbean - Total War

    Quote Originally Posted by Zenith Darksea
    If you must have England, then you should also have Scotland (for it too had ventures in this era, such as Fort St Andrews in Panama), though personally I'd have the two of them united. Afterall, at this particular time King Charles ruled over both England and Scotland, and the Stuarts were primarily a Scottish royal family. This would, in my opinion, be the most historically accurate. The Union Flag also existed in this era, being the English George's Cross super-imposed on the St Andrew's Cross with a blue background.
    At this time Scotland and England (Wales part of England) would be the same faction, so either have Britain or England, but not England and Scotland seperate.

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