Arh me maties! Welcome to Davey Jones Locker![]()
Pirates of the Caribbean isnt about the movie if you might have thought of that when you first looked at the title, its about the actual pirates of that day and their relations with colonial powers.
It will begin at 1680, the end of the Thirty Years War, and will end in 1730, which is also the end of the Golden Age for piracy.
Ofcourse there wont be any Seabattles but it should provide a satisfying experience when you sail of with a ship full of pirates and go ransacking a colonial settlement.
These are some of the things I would like realized:
Custom factions and custom Settlements, music from that time, commands given in each factions own language.
An option exclusively for pirates, to plunder a settlement for money and maybe kidnapp people who will be transfered to their hide outs. Their aim will not be to conquer the Caribbean but gather as much booty as possible.
An option exculsively for colonial powers, a few capturable outposts, who provide a link between the Old and New world, on the eastside of the map, if you capture one of these outposts you either have access to (not decided what exactly), automaticly generated reinforcements or ‘mercenaries, available for 0 gold initially but have a slightly more expensive upkeep cost’ which can be either ships or men, both in the former.
Capturing all of these Outposts will help you significantly in you aim for total Domination.
The importance of ships is self explanatory, if you gather a whole bunch of men and land them in the settlements port youll most likely be blown to smithereens cause enemy cannons and troops will pound your men from on top of the walls before you even smash their gate down.
Thus it is vital you use the rest of the island to your advantage, landing a small section of your troops on a deserted beach and attacking the less guarded Junglegate will help you much in your cause. This is a feature to make things more realistic and challenging for the attacker.
This mod will feature about 12 factions, I have about decided on what pirate factions there will be.
The factions on which I have also decided are the colonial powers:
England
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At the start of the campaign England will be a monarchy but due to internal conflict between the monarch and nobility and religious conflict between protestants and catholics loyalty may fluctuate during this Civilwar. You shall have to struggle to keep your colonies in rank between the period of 1648 and 1659 but after that things will get back to the way they used to, except for the fact France and the Republic of the Seven United Netherlands will have considerably expanded their power in the Caribbean.
Englands advantages are their considerable large and strong fleet and organised powerfull troops, most of them of considerable quality. Prosperous colonies
Their disadvantages are they have very few colonies, and religious problems,internally and externally when they try to convert a newly conquered province they will have trouble in doing so. Loyalty will be a continous problem but not so severe as in between 1648 and 1659.
Republic of the Seven United Netherlands
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At the start of the campaign the Netherlands this country has several prosperous colonies in the Caribbean, they also mock the protectionists laws of the other nations to be able to trade directly between with these colonies. They are known for their tolerancy towards other religions and therefore hardly have any loyalty problems.
The Netherlands advantages are have a good bankingsystem and their colonies are quite prosperous and the mocking of laws afore mentioned gives them a high income, they will have no problem financing their expansion in the Caribbean.
Their tolerance provides a high loyalty factor, but will still have problems keeping loyalists to the crown of Spain under control.
Their fleet is of considerable strenght and size and is a force to be reckoned with.
Their disadvantages are having lesser quality infantry at the beginning and medium fases of a settlements development, at the top fases their infantry is considerably improved. Theyre all more expensive than any other countries' units, but not much more.
The Spanish Empire
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At the start of the campaign this nation will have a large amount of colonies mostly on or near the mainland of South and Central America. Their fleet is large but of lesser quality at the beginning for they are old unupdated ships and have to be replaced if they want to match the quality of other nations. Also this large fleet is spread out all over the sea and cant resist the other countries.
Despite their Treasurefleet the Spanish colonies will have trouble sustaining a cashflow, this fleet needs to be sent to Spain where an inept corrupt government is, your colonies wont receive much of it.
The king Philip IV is intelligent but lazy, as said the government is inept and corrupt, this is no different with the colonies' governors.
Spains advantages are they have a large amount of colonies, though not all as prosperous.
Their fleet is very large, but a little outdated. Their infantry is of good quality, especially the melee infantry.
Their disadvantages are they have inept governors and will have difficulty keeping the cashflow going.
The Kingdom of France
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At the start of the campaign you will have possesion of a medium ranged size of colonies with several prosperous ones. France is unlike Spain full of intelligent and able ministers and governors, after the death of one of France most infamous cardinals King Louis XIV takes matters in his own control and centralizes control, overhauls the economy and greately expands the military by 1661.
France has absolutely no tolerance towards protestants and this caused them to leave for the Caribbean where they set foot on land and securing colonies for France.
They are at war with many countries during that time and diplomacy must be used well or all nations will turn against him.
France his advatages are they have a fair amount of colonies and have very able governors leading them. Their infantry is well organised and is powerful in both melee and long distance.
Their disadvantages are they dont have as a powerful fleet as the other nations but their ships are wellarmed and ready for combat. Having mostly protestants in their colonies can prove diffculty but with the right governor this can be countered.
Their colonies arent all as prosperous as Dutch or English ones but they will suffice.
Any help is greately appreciated as i wont be able to do this all on my own
Team:
mac89 = Project Leader, Modeller, Researcher and Unit Design Approver. mac89@hotmail.com
Emporer Horatius = Coder
some_random__@hotmail.com
Favre = Skinner
jakekelly@gmail.com
Lord_Crichton = Historian
eggy_161x@hotmail.com




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