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  1. #1

    Default Few questions from new player.

    Whats the best way to subdue a city with different cultural background? As Macedon i captured barbarian city and exterminated it 3 times while waiting for the second stage of goverment to occur. I build macedonian occupation at first had several units as garrison as well as governor and started to built Keitol or whatever its called . The city rebelled twice after that with rebel units having 3 silver or 3 gold chevrons. Made my life difficult , i had captured entire Greece and Minor asia and all went well .

    What are victory conditions for Antagonid dynasty? It says i have to have 20 settlements ( i have 49)
    It says i need around 15 Large cities ( all captured) Terra incognita????? and there is something about the map extension lol.

    Ty for reading.


  2. #2

    Default Re: Few questions from new player.

    I mean really???

    2 of My best generals massacred in 2 rebellions. RTR needs to tone it down abit.


  3. #3

    Default Re: Few questions from new player.

    Do u destroy temples that belong to other faction?


  4. #4
    Muizer's Avatar member 3519
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    Default Re: Few questions from new player.

    Quote Originally Posted by shogun007 View Post
    I mean really???

    2 of My best generals massacred in 2 rebellions. RTR needs to tone it down abit.
    Check the feature highlight threads for gaining control over newly conquered regions. Also the thread on spies. That might help.

    Conquering regions is meant to be hard in VII. That said, we will be modifying this part of the game in the patch. It won't necessarily require less effort to subdue conquered settlements, but the effort will be more predictable in advance.
    "Lay these words to heart, Lucilius, that you may scorn the pleasure which comes from the applause of the majority. Many men praise you; but have you any reason for being pleased with yourself, if you are a person whom the many can understand?" - Lucius Annaeus Seneca -

  5. #5

    Default Re: Few questions from new player.

    What I usually do is more my general out of the city if it looks like it's going to rebel. If the happiness is under 40% there's a good chance of losing a general. Make sure you build a spy and destroy the other faction's cultural buildings. If the culture is very different from yours, make sure you exterminate when you first settle.

  6. #6

    Default Re: Few questions from new player.

    you destroy logically buildings if you attack another faction

    things you have to do so that they dont rebell, exterminate population, installing your government tree starting with occupation - the higher you get the lower is teh risk of getting a riot, repairing their buildings.... after that u can proceed as normal...

    i think there are no ictory conditions..

  7. #7

    Default Re: Few questions from new player.

    If I remember correctly, the victory conditions are set more to aid the AI direction of expansion.
    Use spies in the region you are trying to pacify. I believe these help convert the region.
    Try to capture the mini-regions around the region you are trying to pacify. These should never rebel and will help to convert adjacent regions.

    RTR VII is not meant to be easy - you need to change you RTW style strategy and think a little more strategically.
    We wanted to present more of a challenge to prevent steamrollering the map.

    Good luck
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  8. #8
    Antiokhos Euergetes's Avatar Protector Domesticus
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    Default Re: Few questions from new player.

    Quote Originally Posted by Clearchus of Sparta View Post
    RTR VII is not meant to be easy - you need to change you RTW style strategy and think a little more strategically.
    We wanted to present more of a challenge to prevent steamrollering the map.

    Good luck
    Perhaps you could find a way of representing the impact of a major defeat ! Especially for professional /mercenary army factions?

  9. #9

    Default Re: Few questions from new player.

    What I do ...

    1.) Enslave, destroy barb temple, start occupation, build a spy, pull everyone out but 1 expendable unit.
    2.) Let the city rebel, recapture, enslave.
    3.) Start building temple.
    4.) May or may not be able to complete temple before next rebellion. Re-capture, enslave.
    5.) If temple wasn't completed go back to 3, else start 2nd level of government.
    6.) At this point you should try and hold the city with a good governor, full garrison, spys, games, etc.
    7.) If 2nd level government isn't completed before a rebellion, recapture, enslave, go back to 5.

    In short don't try and hold the city initially, you will fail and lose men. Also, the second build should be a temple as it is the only thing you can complete before a second rebellion. And also don't risk a general until the final stage (after 2-3 recaps), so he doesn't get killed needlessly. Doing this it is possible to capture barb cities, even at 80 distance to capital penalty. With Macedon I've been able to capture all of the getai and noricii lands, and am moving into northern gaul.

  10. #10
    Maurits's Avatar ЯTR
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    Default Re: Few questions from new player.

    When you're talking about RTR VII, that's a time consuming and useless tactic. For most of the cities, having a good governor and a strong garrison should give you time enough to complete the second government level, thus allowing you to hold the settlement in a single strike.

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  11. #11
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: Few questions from new player.

    ^Although extermination always helps

  12. #12
    Decanus
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    Default Re: Few questions from new player.

    I generally enslave.

  13. #13
    Muizer's Avatar member 3519
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    Default Re: Few questions from new player.

    It is worth mentioning that with the patch the "governor trait" was changed as well. As you may have found out, this trait can give substantial bonuses that help a governor raise public order.

    Previously, the trait was
    - unconditional
    - with the magnitude of the bonus depending on the faction you play and the settlement concerned.

    Now, it is
    - conditional:
    - set taxes at the lowest level
    - bring a sufficiently large garrison*.
    - with a higher and fixed level of public order bonuses.

    *The required garrison size in units depends on the size of those units and the number of inhabitants of the settlement. Count on bringing one good sized unit for every 1000 inhabitants.
    Last edited by Muizer; November 28, 2011 at 03:34 PM.
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  14. #14
    Caligula Caesar's Avatar Horse Lord
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    Default Re: Few questions from new player.

    Extermination and enslavement can help, but shouldn't be necessary in your own culture's zone. Also, don't bother with the temples. If you destroy temples, you lose PO, which will take a while to build up again, whilst the 50% culture penalty is now only a small part of the penalties when trying to hold a new settlement. Always go for big garrison + good governor + occupation and government buildings until the situation is stable.
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  15. #15

    Default Re: Few questions from new player.

    When you're talking about RTR VII, that's a time consuming and useless tactic. For most of the cities, having a good governor and a strong garrison should give you time enough to complete the second government level, thus allowing you to hold the settlement in a single strike.
    Perhaps with the patch, but in distant barbarian lands with Macedon you needed to recap 1-4 times one way or another. 2nd level of Gov. is 9+ turns, a rebellion occurs after a maximum of 4 consecutive turns of unrest, so you aren't going to make it. If you aren't in unrest after Occupation, you can build whatever you want, if you are in unrest though you only have time for a temple. (I am playing VH/VH but I do not think that effect's PO)

    Also, don't bother with the temples. If you destroy temples, you lose PO, which will take a while to build up again, whilst the 50% culture penalty is now only a small part of the penalties when trying to hold a new settlement.
    Not so with foriegn temples unless the settlement details are lying or it is scripted. They offer no PO benefits, and PO doesn't budge when they are destroyed.

  16. #16
    Muizer's Avatar member 3519
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    Default Re: Few questions from new player.

    Quote Originally Posted by Sphere View Post
    Perhaps with the patch, but in distant barbarian lands with Macedon you needed to recap 1-4 times one way or another. 2nd level of Gov. is 9+ turns, a rebellion occurs after a maximum of 4 consecutive turns of unrest, so you aren't going to make it. If you aren't in unrest after Occupation, you can build whatever you want, if you are in unrest though you only have time for a temple. (I am playing VH/VH but I do not think that effect's PO)

    I think you know this, but for clarity's sake: the occupation/spy effect on PO is not instant. It takes a couple of turns, during which PO rises gradually. The question is, will it rise fast enough to forestall a rebellion? If riots happen in the mean time, that's normal
    "Lay these words to heart, Lucilius, that you may scorn the pleasure which comes from the applause of the majority. Many men praise you; but have you any reason for being pleased with yourself, if you are a person whom the many can understand?" - Lucius Annaeus Seneca -

  17. #17

    Default Re: Few questions from new player.



    When it comes to destroying buildings that aren't for your faction, does that go for similar cultures as well?

    The reason I'm confused is because people commonly say destroy any building of another faction. Well I see it as if I'm Antigonid I shouldn't need to destroy Greek buildings when I am Greek too. Barbarians are definitely a no-brainer though. But I know from my own settlement that I start with all my buildings have no tags (.....). Does it make a difference? Does an Agora and an, Agora (Greek), provide the same bonuses/benefits?

    I was searching for a recent RTR7 thread discussing cultural penalties and found this. Thank you for a great mod I have been playing this a lot the last week.
    Last edited by Hupomone; November 30, 2011 at 05:58 PM.

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