unit Greatswords bodyguard mar exp 2 armour 2 weapon_lvl 1
unit sonsofmanann exp 2 armour 2 weapon_lvl 1
unit sonsofmanann exp 2 armour 2 weapon_lvl 1
unit sonsofmanann exp 2 armour 2 weapon_lvl 1
unit Marine exp 2 armour 2 weapon_lvl 1
unit Marine exp 2 armour 2 weapon_lvl 1
unit Marine exp 2 armour 2 weapon_lvl 1
unit Buccaneers exp 2 armour 2 weapon_lvl 1
unit Buccaneers exp 3 armour 2 weapon_lvl 1
unit Marienburg guard exp 3 armour 0 weapon_lvl 1
unit Marienburg guard exp 3 armour 0 weapon_lvl 1
unit Marienburg guard exp 3 armour 0 weapon_lvl 1
unit Marienburg guard exp 3 armour 0 weapon_lvl 1
unit Marienburg archers exp 2 armour 0 weapon_lvl 1
unit Marienburg archers exp 2 armour 0 weapon_lvl 1
unit Marienburg archers exp 2 armour 0 weapon_lvl 1
unit Marienburg archers exp 2 armour 0 weapon_lvl 1
unit Empire Mortar exp 2 armour 2 weapon_lvl 1
unit Empire Mortar exp 2 armour 2 weapon_lvl 1
unit Empire Mortar exp 2 armour 2 weapon_lvl 1
Mortar Engineers in full plate with enchanted sabers? There's a sight.
Thus explains why taking Marienburg in a recent Middleland campaign was a little harder than it should have been [constant CTD]. Maybe I'm late to the party, but that seemed quite an easy fix.
Ill try attacking them again and see if that was the problem.




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