What are the other files that can cause CTD at start besides the modeldb?
I was trying to incorporate RLC into my personalized SS6.3. I thought I saved backups of each file that I changed, but I can't get rid of the CTD at start.
Any help would be greatly appreciated. Below is an excerpt from my log file.
Thanks,
Code:00:23:42.234 [system.io] [info] exists: found mods/ZZ My SS6.3/data/descr_building_battle_enums.txt (from: C:\Program Files\SEGA\Medieval II Total War) 00:23:42.234 [system.io] [trace] file open,,0A8AC5C0,15064 00:23:42.234 [system.io] [info] open: found mods/ZZ My SS6.3/data/text/building_battle.txt.strings.bin (from: C:\Program Files\SEGA\Medieval II Total War) 00:23:42.234 [data.invalid] [error] Expected localised string 'generic_repair' 00:23:42.265 [game.script.trigger] [info] Event triggers information: 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event HordeFormed 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event ExecutesASpyOnAMission 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event FactionTurnStart 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event PopeElected 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event InterFactionMarriage 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event LesserGeneralOfferedForAdoption 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedDiplomacy 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event SufferAssassinationAttempt 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event SufferDenouncementAttempt 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event SettlementUpgraded 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event FactionAllianceDeclared 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event TileSeen 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event GameReloaded 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event CityRebels 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionHeir 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted 00:23:42.265 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ExecutesAnAssassinOnAMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GiveMoney 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PriestBecomesHeretic 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event MissionFinished 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BriberyMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event DiplomacyMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowRaces 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PreBattle 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event MessageOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedBribery 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SpyMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GuildUpgraded 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralRouted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GuildDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event Birth 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SabotageMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralJoinCrusade 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SufferAcquisitionAttempt 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorUnitTrained 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterMarriesPrincess 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnStart 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AssassinCaughtAttackingPope 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event OfferedForAdoption 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event Insurrection 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterAttacksCrusadingGeneral 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingCompleted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedAssassination 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureSettlement 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event MarriageMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionHeir 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SackSettlement 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event EscPressed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event InquisitorAppointed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSabotage 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralAbandonCrusade 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsGeneral 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event OccupySettlement 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralDevastatesTile 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event Forgiveness 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnStart 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event UpdateAttitude 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event OfferedForMarriage 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleFinished 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEnd 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionExcommunicated 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralArrivesCrusadeTargetRegion 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionSuccess 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsResidence 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRiots 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event DenouncementMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CardinalPromoted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionFailed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BuildingDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event UnitTrained 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleDeploymentPhaseCommenced 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterBecomesAFather 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event LeaderDestroyedFaction 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionLeader 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptor 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionWarDeclared 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorAgentCreated 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AcceptBribe 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BuildingCompleted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ExterminatePopulation 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionTradeAgreementMade 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionBreakAlliance 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event Idle 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterComesOfAge 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PostBattle 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ArmyTakesCrusadeTarget 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PreBattleWithdrawal 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSpyingMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event NewAdmiralCreated 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterMarries 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event VotedForPope 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CardinalRemoved 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CityRiots 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AssassinationMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptor 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterDamagedByDisaster 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GiveSettlement 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRebels 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event Disaster 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event RefuseBribe 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CitySacked 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CharacterNearHeretic 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralTakesCrusadeTarget 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AgentCreated 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event Transgression 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event HireMercenaries 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptive 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event MessageClosed 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event BrotherAdopted 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event Demeanour 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event AcquisitionMission 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event ObjSeen 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage 00:23:42.281 [game.script.trigger] [info] 000 triggers tested by event EventCounter 00:23:42.281 [system.io] [info] exists: missing mods/ZZ My SS6.3/preferences/player.txt




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