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  1. #1
    Col. Tartleton's Avatar Comes Limitis
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    Default Istoria: Total War

    I have an idea for a Mod that basically encompasses 2,000 years of Ancient Warfare from the rise of the 18th Dynasty of Egypt under Thutmose I in 1500 BC to the death of Attila the Hun in about 500 AD.

    I think this is doable on account of the fact that the advances between these periods while certainly there was pretty gradual. The Thutmosids and the Huns were both using pretty comparable Compound Bows.

    The basic idea is that the mod follows the rise and fall of various empires such as Khemet, Mitanni, Phoenicia, Neo-Assyria, Achamenid Persia, Macedon/Seleucid, Parthia, Carthage, Rome, Sassanids, Goths, Huns, etc. As they enter the scene under a given heroic leader such as Thutmose, Kirta, Ahirom, Tiglath Pileser III, Cyrus, Alexander, Arsaces, Dido, Brutus, Athanaric, Attila, respectively etc.

    Rome and Macedon being quite central to the mod for example would probably be multiple factions over time: The Roman Republic, The Roman Empire, and The Roman Dominate. Alexander the Great's Argead Macedon will deconstruct explosively into civil war and assuming no intervention will form into as many as 4 states under the Seleucids, the Ptolemies (Pyrrhus of Epirus being for intents and purposes part of this faction), the Antipatrids, and Lysimachids.

    Most of the map at all times will be Rebel territories. Perhaps a handful of initial factions and everyone else being emergent later.

    It would cover a ton of time everyone from Moses, to Socrates to Jesus of Nazareth, Arius, and Augustine of Hippo, heck it could even throw in a certain Welsh King Arthur Pendragon. (It'll be like the Last Legion except not stupid.)

    It would be very story driven. Noble Missions would make an incentive to follow the general path of History but players could of course do as they will.

    Any ideas or opinions?
    Last edited by Col. Tartleton; November 09, 2011 at 08:44 PM.
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  2. #2

    Default Re: Istoria: Total War

    this is a great idea but you need a team of moders to do it

  3. #3
    Col. Tartleton's Avatar Comes Limitis
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    Default Re: Istoria: Total War

    Yeah I have a number of ideas floating around here like this. I'm kind of a brainstormer . Upon more thought I think that a 500 BC to 1500 AD would be better. Focused on Europe, Africa, and the Near East but subject to Asiatic depredations. China and Persia were within striking distance of each other. Even if the western parts of China (Seres) is off the map there's still the possibility they don't get halted by the Abassids and steamroll the Near East... Nothing says alternate history like the the Chinese invading randomly. At the very least the Chinese factions would be crucial for introducing world trade. Certain border regions would be absolutely filthy rich from opening up trade routes. Or perhaps events could unlock Exploration and Trade Guilds. I'm sure if Rome lasted until the renaissance it would have begun colonizing the West and East Indies.

    The factions would be highly generic and open to surviving and adapting throughout. For example The Greek Factions are Graecia, Macedonia, Thracia, Seleucia, Aegyptus, and Roman. Greece can be the Delian League Hoplites in the Classical Period, Magna Graecia in the Hellenic Period, Greek Romans in the Roman Period, Byzantines in the Dark Ages, one of the fractured Byzantine successor states in the Middle Ages, or whatever. So they can reemerge to suit their times or evolve to suit a new reality. Would the Romans lose the Punic war, survive as a smaller state, and eventually evolve into being a Gothic armored naval power of "Venice" or "Genoa" or would they dominate the entire map? That's up to the player.


    Greco-Roman Culture (Italic and Hellenic Peoples) 6
    Graecia – Greek Faction
    Macedonia – Macedonian Faction
    Thracia – Thracian Faction
    Seleucia – Hellenistic Faction
    AEgyptus – Egyptian Faction
    Roma – Roman Faction
    Semito-Libyan Culture (Saharan and Arabian Peoples) 3
    Carthaginia – Punic Faction
    Mauritania – Moorish Faction
    Arabia – Arabic Faction
    Afro-Ethiopian Culture (Subsaharan Peoples) 1
    Ethiopia – African Faction
    Indo-Scythian Culture (Persian and Scythian) 4
    Persia – Persian Faction
    Parthia – Hellenistic Faction
    India – Indian Faction
    Sarmatia – Persian Faction
    Sino-Turkic Culture (Oriental and Steppe) 5
    Hunnica – Turkic Siberian Faction
    Serica – Turko-Chinese Faction
    Sina – Chinese Faction
    Tartaria – Turkish Faction
    Mongolia – Mongol Faction
    Germano-Slavic (Germans and Slavs) 4
    Gothica – Gothic Faction
    Dacia – Romania Faction
    Lechia – Polish Faction
    Ungaria – Hungarian Faction
    Germano-Gaelic (Germans and Gauls) 7
    Britannia – British Faction
    Anglia – English Faction
    Saxonia – Saxon Faction
    Francia – Frankish Faction
    Burgundia – Burgundian Faction
    Franconia – German Faction
    Iberia – Spanish Faction

    But obviously this would require quite a bit of work even if it was able to borrow a lot from other mods covering the given periods.
    Last edited by Col. Tartleton; May 04, 2012 at 10:58 PM.
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  4. #4
    Heathen Storm's Avatar Where's my axe?
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    Default Re: Istoria: Total War

    Quote Originally Posted by Col. Tartleton View Post
    Yeah I have a number of ideas floating around here like this. I'm kind of a brainstormer . Upon more thought I think that a 500 BC to 1500 AD would be better. Focused on Europe, Africa, and the Near East but subject to Asiatic depredations. China and Persia were within striking distance of each other. Even if the western parts of China (Seres) is off the map there's still the possibility they don't get halted by the Abassids and steamroll the Near East... Nothing says alternate history like the the Chinese invading randomly. At the very least the Chinese factions would be crucial for introducing world trade. Certain border regions would be absolutely filthy rich from opening up trade routes. Or perhaps events could unlock Exploration and Trade Guilds. I'm sure if Rome lasted until the renaissance it would have begun colonizing the West and East Indies.

    The factions would be highly generic and open to surviving and adapting throughout. For example The Greek Factions are Graecia, Macedonia, Thracia, Seleucia, Aegyptus, and Roman. Greece can be the Delian League Hoplites in the Classical Period, Magna Graecia in the Hellenic Period, Greek Romans in the Roman Period, Byzantines in the Dark Ages, one of the fractured Byzantine successor states in the Middle Ages, or whatever. So they can reemerge to suit their times or evolve to suit a new reality. Would the Romans lose the Punic war, survive as a smaller state, and eventually evolve into being a Gothic armored naval power of "Venice" or "Genoa" or would they dominate the entire map? That's up to the player.


    Greco-Roman Culture (Italic and Hellenic Peoples) 6
    Graecia – Greek Faction
    Macedonia – Macedonian Faction
    Thracia – Thracian Faction
    Seleucia – Hellenistic Faction
    AEgyptus – Egyptian Faction
    Roma – Roman Faction
    Semito-Libyan Culture (Saharan and Arabian Peoples) 3
    Carthaginia – Punic Faction
    Mauritania – Moorish Faction
    Arabia – Arabic Faction
    Afro-Ethiopian Culture (Subsaharan Peoples) 1
    Ethiopia – African Faction
    Indo-Scythian Culture (Persian and Scythian) 4
    Persia – Persian Faction
    Parthia – Hellenistic Faction
    India – Indian Faction
    Sarmatia – Persian Faction
    Sino-Turkic Culture (Oriental and Steppe) 5
    Hunnica – Turkic Siberian Faction
    Serica – Turko-Chinese Faction
    Sina – Chinese Faction
    Tartaria – Turkish Faction
    Mongolia – Mongol Faction
    Germano-Slavic (Germans and Slavs) 4
    Gothica – Gothic Faction
    Dacia – Romania Faction
    Lechia – Polish Faction
    Ungaria – Hungarian Faction
    Germano-Gaelic (Germans and Gauls) 7
    Britannia – British Faction
    Anglia – English Faction
    Saxonia – Saxon Faction
    Francia – Frankish Faction
    Burgundia – Burgundian Faction
    Franconia – German Faction
    Iberia – Spanish Faction

    But obviously this would require quite a bit of work even if it was able to borrow a lot from other mods covering the given periods.
    Having Germanic and Gaelic and Germanic and Slavic cultures together?
    Sorry mate but no. All three of these cultures are QUITE independent of eachother. Just make a culture of "Germanic" and incorporate the Goths into. The Slavs, well there aren't really any Slavs in your mod besides the Polish which they really shouldn't be around this early. Their known history starts around 966 ACE.
    Gaelic could be "celtic" and incorporate Iberia, Brittania and the other Gaelic factions into it. Also, probably a little too early for the Hungarians.

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  5. #5
    Col. Tartleton's Avatar Comes Limitis
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    Default Re: Istoria: Total War

    Quote Originally Posted by Heathen Storm View Post
    Having Germanic and Gaelic and Germanic and Slavic cultures together?
    Sorry mate but no. All three of these cultures are QUITE independent of eachother. Just make a culture of "Germanic" and incorporate the Goths into. The Slavs, well there aren't really any Slavs in your mod besides the Polish which they really shouldn't be around this early. Their known history starts around 966 ACE.
    Gaelic could be "celtic" and incorporate Iberia, Brittania and the other Gaelic factions into it. Also, probably a little too early for the Hungarians.
    What's the difference between a Celt (I tend to use Celt and Gaul interchangeably which is wrong I'm sure) and a German? Especially in the low countries? Linguistics? They'd reasonably draw upon the same portraits because they're both Northern European. They'd both have "Barbarian" styled interfaces and buildings. What else would they share? May as well use one culture really.

    Its semantic.
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  6. #6
    Vladyvid's Avatar Wizard of Turmish
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    Icon10 Re: Istoria: Total War

    Any ideas or opinions?
    My opinion is that this idea is a joke.

  7. #7
    Col. Tartleton's Avatar Comes Limitis
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    Default Re: Istoria: Total War

    Quote Originally Posted by Vladyvid View Post
    My opinion is that this idea is a joke.
    Yes it's definitely a joke that I'm coming up with ideas which I post in the idea section.

    That's what this forum is for... I'm not a writer but I could suggest an idea for a book. I'm not a director but I could envisage an entire movie. I'm not a coach but I could think of a play. I'm not necessarily a modder but I can plan a mod in detail...

    There are a handful of people here who are skilled enough they can pretty much mod an entire game solo, there are a fair number of people, thinly stretched across the ongoing projects who have skill in some areas, and the majority of people don't have many skills. Oh well.

    I was of the understanding the "Civilization" series was quite successful. So I don't think it's absurd to suggest a less precise but more encompassing scenario.
    Last edited by Col. Tartleton; May 06, 2012 at 02:27 PM.
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  8. #8

    Default Re: Istoria: Total War

    when you are "just a brainstormer" then its not going to work i guess.
    There are a lot of good Brainstormers, but only like 50 good active modders i guess
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  9. #9

    Default Re: Istoria: Total War

    The scale of that mod is too big. Start smaller. A lot smaller.




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