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Thread: 200k cap has ruined the game

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  1. #1

    Default 200k cap has ruined the game

    Well, the small fix that was provided doesn't work at all now....

    It was suggested that I recruit as many units as possible to ''safeguard'' my cash for the next turn.

    Now, my profit at the end of the turn far exceeds 210k. Because of this, it leaves me with only 30k or so to spend during the turn. - Because of that, I can't recruit enough units to close the gap and spend enough per turn to get over the cap.

    Do I seriously need to resort to add_money Brutii?, this is ridiculous....the cap is a huge mistake and has backfired on a colossal level.

    Thoughts from the guys who worked on the project?


    Someone also thought that the script was out of order. If it is, maybe someone could tell me what to check and I can post w/e.
    Thanks
    Last edited by RafoutRoud; November 09, 2011 at 01:54 PM.

  2. #2
    Domesticus
    Join Date
    Mar 2009
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    Default Re: 200k cap has ruined the game

    First, you've opened a second thread about the same subject. Likely to be locked.

    Second, as i've said the other times, i have no idea what all of you guys are talking about. Again, i'll become powerfull enough to break that script. That means i'll receive NO CUT on my income nor will have it reset it to 0. The money just keeps flowing in without any deduction, and yes, that is with a working script.

  3. #3

    Default Re: 200k cap has ruined the game

    Is there a particular time that the cap vanishes?

  4. #4

    Default Re: 200k cap has ruined the game

    Rofl
    Instead of flaming you I'll give you a solution.

    I'll simply tell you how to get rid of your Money Cap.

    Beware though, this can ruin your campaign, gold will flow like mad and in a couple turns you'll be well into millions of gold.

    Just go the file I told you to check in the other thread and simply delete the part I showed you (or to whatever faction you're playing folder). Make a backup of your file in case this doesn't work.

    To find out what faction you're playing simply go to the faction_descr (or something) file in the Data folder. It should say there what faction is what. eg, Romans_Brutii are the Romans, Numidia is Pergammon, "Egypt" is the Ptolemies etc etc.

    Yeah
    "By what right does the wolf judge the lion?"

  5. #5

    Default Re: 200k cap has ruined the game

    Quote Originally Posted by Dramatic Sloth View Post
    Rofl
    Instead of flaming you I'll give you a solution.

    I'll simply tell you how to get rid of your Money Cap.

    Beware though, this can ruin your campaign, gold will flow like mad and in a couple turns you'll be well into millions of gold.

    Just go the file I told you to check in the other thread and simply delete the part I showed you (or to whatever faction you're playing folder). Make a backup of your file in case this doesn't work.

    To find out what faction you're playing simply go to the faction_descr (or something) file in the Data folder. It should say there what faction is what. eg, Romans_Brutii are the Romans, Numidia is Pergammon, "Egypt" is the Ptolemies etc etc.

    Yeah
    Umm, is gold not going to flow into the millions regardless?

    when does the cap vanish?, does it depend upon regions or generated wealth?

  6. #6
    Ybbon's Avatar The Way of the Buffalo
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    Default Re: 200k cap has ruined the game

    Closed, duplicate thread and you have resorted to insulting other members. No need for that. Be polite.

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