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Thread: What is most likely an atlas problem!

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    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Jun 2011
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    Default What is most likely an atlas problem!

    I will both explain my problem and provide a link to the .pack file that essentially creates the problem.

    I just put together an atlas set (without the colour mask; unnecessary at the moment) for the armour set of Toyotomi Hideyoshi. I created the .dds files (_diffuse.dds and _normal.dds using DXT5/interpolated alpha compression and _gloss.dds using DXT1) and put together the .atlas files to go along with them. I created the unit variant and junctioned it to the yari cavalry unit (Uniform IDRef: "Default_Yari_Cavalry").

    When I start the game, I can see that the meshes have loaded, but it seems I royally screwed up. The textures do not show up where they should be. I'm hypothesizing it is the .atlas files, considering I have had no trouble with unit variants and the uniforms table before.

    In any case, if anyone is familiar to atlas files, please look at this for me. It would be of great help.


    Here's the link to the pack file in question:
    http://www.multiupload.com/C60X9C5QH5
    Last edited by Akaie; November 09, 2011 at 05:09 AM.

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