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Thread: Do similar traits/ancillaries have multiplier force?

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  1. #1

    Default Do similar traits/ancillaries have multiplier force?

    For example, within one family member: physician (+1 to heal troops) and chirugeon (1+ heal troops) = 2+ heal troops?

    If so does this apply to every trait and ancillary.


    thank you

  2. #2
    SavageFeat's Avatar Senator
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    Default Re: Do similar traits/ancillaries have multiplier force?

    Yes I'm pretty sure that all traits and ancillaries stack but you cant get two of the same
    Wars of Rome: The rise
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  3. #3

    Default Re: Do similar traits/ancillaries have multiplier force?

    Most traits have a random chance of 'evolving', for example 'likes a drink' has a chance of eventually becoming 'alcoholic'. Some never change, for example 'military genius'. Some rely on certain actions and/ or chance, such as 'Brave' and 'Proven commander'

    Ancillaries never change. In some cases, a general cannot get 2 certain ancillaries without the player moving them from general to general on the main map. For example, a general cannot naturally obtain 'chirugeon' and 'doctor' without the player giving them the second ancillary.
    "What? Men dodging this way for single bullets? What will you do when they open fire along the whole line? I am ashamed of you. They couldn't hit an elephant at this dist..."- The last words of General John Sedgewick, killed by a sniper in the American civil war







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