Dear Fans of BC, i have made this thread to pass suggestions to respected and our beloved modder team of BC about improvement in Indian Sub-Continent. Please put suggetions and helpful data here.
Thanks
Dear Fans of BC, i have made this thread to pass suggestions to respected and our beloved modder team of BC about improvement in Indian Sub-Continent. Please put suggetions and helpful data here.
Thanks
Last edited by m_1512; December 02, 2011 at 08:33 AM. Reason: Prefix added.
First thing i want to say is that there is great , great, great need to extend campaign map towards India.....!!
here is another suggestion.
i think that hindu factions in BC are not given proper worth as they had historically. rajputs and chauhans were much big factions. they were not so easy to conquer. although they didnt have much stronger units as compared to ghurid or ghaznvid with exception of elephants, but their armies were very large in numbers.
i think elephants for these factions should be much costly but other mediocre units should be cheap so that they can be recruited in large numbers. this thing will make gameplay very much interesting and historical.
Last edited by Ghazi Warrior; October 29, 2011 at 03:47 AM.
i agree, but the most important things are the islamic factions! but when there is spare time/resurces then the team may go this way further on!
btw: broken crescent is already awesome as it is!!!
EB II is finally out! ...NOW!!!...
well.. I am playin as the abbasid, meaning I am in the best position in the game since im central. until now.. I only went to war recently with parama (forgot spelling) rajputs because I wanted to stop their ridiculous expanding. They almsot wiped the ghazanvids and sindh factions off the map and not to forget the Cauchans who are down to their last city.
The ghurids have so far proven capable of holding the rajputs, destroying the mongols, and bordering the rest with minor help from me unlike the ayyubids who I had to spend 1000000 florins in total to keep them fighting. So I finished expansion plan towards shiraz and hormuz, the seljuks of Iraq almost destroyed, however the Sindh went at war with me cuz the seljuks were their vassal. I have stolen 3 settlements from the paramra rajputs, 1 gave it for sindh and the others for ghurids not to mention weakening their military capability.
Yet, all of that and I have no interest in expanding towards their far, huge regions because I want to sieze the rich and more strategic cities of the georgians, romans and crusaders... then perhaps move to them..
point is.. India is really undesirable due to the distance and large regions (each settlement commands a huge junk of regions) unless u commanded an Indian faction, Omanis or khwarezmians. I think expanding to the entire indian land is just doubling the waiting time for turns as well as slow performance and extra work for moders espeacially when india didn't have a very significant role in the middle east compared to the mongols or tribes in transoxiana.
however, I definitely agree with the unit rebalance and upkeep since the rajputs were the only ones who were outnumbered and underpowered, yet managed to kill half of my mujahid army because they had two elephant units. And trust me, it took three full roman stacks to finish off half of my single stack army in an open battle when I had 6 askari 2 faris cavalry
Last edited by Harith; October 29, 2011 at 08:29 AM.
More India in BC is out of discussion, as the mod is focused more on Islamic factions. Any expansion in any direction would mean additional research, possibly additional factions, additional regions carved out from other parts of the map, etc., etc.
What we can do, though, is to improve Rajput gameplay and we gladly hear any suggestions concerning that.
ok. fine i admit. i was suggesting bcoz i want an isolated mesh in indian sub continent too.
then at last of this thread i wanna suggest that using ships for army transportation should be banned for sindh and the rest two hindu factions, so that they may not be able to invade arabia which will be a most annoying thing and historical inaccuracy bcoz no one from india ever crossed arabian sea to invade arabia.
thanks
Well, yes, but keep in mind that it's a game, not a reconstruction of history. History is and will be present in BC up to a point where it is no more fun to make things more histoically accurate.![]()
couldn't have possibly said it any better..
it is nice from time to time to pretend that the makurians ruled over the middle east, or the armenians became the next Rome or the Abbasids reestablished themselves as the supreme power or the middle east became christian and Islam was defeated.
Last edited by Harith; October 30, 2011 at 08:36 AM.
wudang made it clear, an d i think its best as he said!
EB II is finally out! ...NOW!!!...
i also think so![]()
Still, there's plenty of room for discussion about what's fun and what's not. Although a total recreation of history would make a presentation rather than a game (and we want to play a game), we can talk about what events and historical processes to include in the mod order to improve its gameplay.![]()
Perhaps Sindh could be buffed up? I know that historically the Sindhi state was not the most powerful at the time, but whenever I play as Ghazni they rarely expand to the Baluchistani lands and are easy pickings. I do love the variety of Islamic gameplay options in the S. Asian subcontinent with the Ghorids, Sindhis and (my all-time favs) the Ghaznavids. Maybe an emergent Delhi Sultanate could happen too?
I think india is represented well enough. Its really not the focus of the mod.
While India should not be the focus of the mod alone, the sub-continent was an important part of the Islamic and Persianate worlds for centuries...There should be just enough of India to make a Delhi Sultanate, Ghaznavid Empire etc...
Rajput factions will be overhauled in BC 3.![]()
elephants need to be toned down in order to encorouge a mixed arms approach, they are only vulnerable to javelins atm and this is a fact the player can ruthlessly exploit.
After looking at some more maps, it would be nice if Bihar and Bengal were a tad represented in the map. While I love the BC map as it is, it would be awesome to have more of the plain of the Ganges present, as this was the cradle for N. Indian Islamic sultanates. I always feel sort of strange as the Ghaznavids having to stop at the Kalinjar/Lucknow area...oh well
I am planning for a complete new roster for Rajput factions in bc3. Historically, the Rajputs were known for a wicked assortment of arms. And yes, the elephants should be restricted, as in reality, they would have been precious for the army.elephants need to be toned down in order to encorouge a mixed arms approach, they are only vulnerable to javelins atm and this is a fact the player can ruthlessly exploit.
In reality, the very notion of killing a war elephant by solely javelins is plain ludicrous. Elephant is a very hardy animal, with few vulnerable points. The most vulnerable, is the trunk. I'd wager that no one could hit the spot with a javelin and live to tell the tale. Arrows, too would cause pain, but rather infuriate it too. Spears and swords (if reachable) should be deadly to it.
It is good already.After looking at some more maps, it would be nice if Bihar and Bengal were a tad represented in the map. While I love the BC map as it is,
If you like Bihar and Bengal, then we'd have to include about 15 more factions. And those extra were major kingdoms, not to speak of a hundred principalities.
But Ghazni really only went so far. He returned back, leaving his general in charge, who founded the Delhi Sultanate.it would be awesome to have more of the plain of the Ganges present, as this was the cradle for N. Indian Islamic sultanates. I always feel sort of strange as the Ghaznavids having to stop at the Kalinjar/Lucknow area...oh well