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Thread: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

  1. #121
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Quote Originally Posted by gagonious View Post
    eldorien thanks bro best sub mod ever for ss the awesomest byzantium units
    Thank you very much!!! Really appreciated!!!
    Stay alert more is coming and its closer than ever...
    "For Our Part.. We Dreamed of Something Great.."

  2. #122
    karaislam's Avatar Vicarius
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    excellent +rep brother.

  3. #123
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Thank you my friend "γειτονα"..!!!
    "For Our Part.. We Dreamed of Something Great.."

  4. #124
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    I have to announce that the Main update of my project is on hold unfortunatelly, due to permision issues...
    Hopefully this matter will be solved soon...
    Greetings to all!
    "For Our Part.. We Dreamed of Something Great.."

  5. #125
    TheRomanRuler's Avatar Campidoctor
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Will you make it combatitle with "nogunsallowed" and other preinstalled (one you choose in setup) AI:s?
    Thanx for great mod, i don`t play it though, becouse i want use my current sub mods (nogunsallowed, Savage AI and pernament watchtowers/arrows)
    Apologies for anyone who's message i may miss or not be able to answer

  6. #126
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Quote Originally Posted by TheRomanRuler View Post
    Will you make it combatitle with "nogunsallowed" and other preinstalled (one you choose in setup) AI:s?
    Thanx for great mod, i don`t play it though, becouse i want use my current sub mods (nogunsallowed, Savage AI and pernament watchtowers/arrows)
    Thank you!
    Thats not difficult to do, it can be as an optional /different download.
    But first things first, i need a permision for my current one...
    "For Our Part.. We Dreamed of Something Great.."

  7. #127
    TheRomanRuler's Avatar Campidoctor
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Quote Originally Posted by eldorien88 View Post
    Thats not difficult to do, it can be as an optional /different download.
    But first things first, i need a permision for my current one...
    Thanx, hope you get permission soon.
    Apologies for anyone who's message i may miss or not be able to answer

  8. #128
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Permision is gained!
    Doing some further testings with little problems i am facing with differnt set-ups and releasing soon..
    Greetings!
    "For Our Part.. We Dreamed of Something Great.."

  9. #129
    Ferdiad's Avatar Patricius
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Congrats man.
    +Rep

  10. #130
    TheRomanRuler's Avatar Campidoctor
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    Default Re: Eldorien's [ONCE MOUNTED, NOW DISMOUNTED] Byzantium New Dismounted Units for SS6.4+BftB2.0 [Main version is coming]

    Oh, i +Rep you too!
    Apologies for anyone who's message i may miss or not be able to answer

  11. #131
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    B.U.R v1.0 Released!
    Hope you enjoy!!!!!
    "For Our Part.. We Dreamed of Something Great.."

  12. #132

    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    That's the stuff my friend!! Truly brilliant job Thanks for all the efforts to give us this magnificent mod, kudos to you + REP ofc. D-oh, have to spread some rep first.

    EDIT:

    These units are ... damn ... can't find the words ... simply the best ?? YEAH!!
    Last edited by vtec.dominion; February 11, 2012 at 08:58 AM.

  13. #133
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    Well thank you very much! Sorry for taking so long to update
    Feedback is appreciated
    "For Our Part.. We Dreamed of Something Great.."

  14. #134

    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    Hi my man,How will your sub-mod play along with BGR-V. And in what order will it be installed if possible. Great respect

  15. #135
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    Quote Originally Posted by Lord Ragnar View Post
    Hi my man,How will your sub-mod play along with BGR-V. And in what order will it be installed if possible. Great respect
    Thanks man!
    To be honest i havent tried BGR-V. So i dont know whats the answer to your question. You should probably place BGR-V manually after my project... A friend here have done it i dont know how, but it can be playable as he mentions!
    "For Our Part.. We Dreamed of Something Great.."

  16. #136

    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    Thanks Eldorien for your fast responce I will search your thread to invest in "The how to do". The idea makes it all worth trying for.

  17. #137
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    My friend unfortunatelly the answer its not in the thread.
    I will try to contact with that person and update some infos if i can
    "For Our Part.. We Dreamed of Something Great.."

  18. #138

    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    ...I gotta say, this sub mod has gotten that much better.
    Kudos for the epic new units.

    By the way, do these new re-textured units have armor upgrade textures as well?

  19. #139
    Eldorien88's Avatar Miles
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    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    Thanks SL! At this level they do not.
    Mostly cause they are heavy units
    "For Our Part.. We Dreamed of Something Great.."

  20. #140

    Default Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    Quote Originally Posted by Lord Ragnar View Post
    Hi my man,How will your sub-mod play along with BGR-V. And in what order will it be installed if possible. Great respect
    Hey Ragnar,

    At this very moment, i play late era BGR IV-E Gracul AI + RBAI campaign with Eldorien sub-mod.
    I simply saved the campaign_script.txt before copying Eldorien's files. Then i simply switch the files and all works fine , with all BGR features. So, step by step:

    1. Launch the setup
    2. Choose your settings with BGR enabled
    3. Exit setup once settings loaded

    4. Copy originally generated campaign_script.txt file
    5. Install Eldorien's files ... by copying them (accept to overwrite original files)
    6. Go to the folder you copied original campaign_script.txt file
    7. Copy original campaign_script.txt (overwrite Eldorien's file)

    It works fine with BGR IV-E as i said, didn't try with Vth version though.
    Hope it will work for you as well, 'cos this sub-mod is absolute gold

    @ Eldorien:

    I have tweaked replenish ratio and recruitment time to give a chance stupid AI hehe.

    Ie:
    Scoutatoi units - recruitment time = 3 turns
    Castrophilakae - recruitment time = 3 turns

    Now, let the world tremble and weep ... the Mighty Romans are coming to take all what belongs to them
    Last edited by vtec.dominion; February 11, 2012 at 01:45 PM.

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