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Thread: Budget problems :)

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  1. #1

    Default Budget problems :)

    I just noticed a problem with revenues venice. According to the projected budget, deficits ought to diminish. Unfortunately, without any apparent reason the deficit is growing. I assume that this must be a script, although none of them should be running.
    Can I ask someone to take a look at the log or mayby other sugesstions?
    Interfaces screen shots at the end of the round and the beginning of the next.

  2. #2

    Default Re: Budget problems :)

    I just posted about this actually... I dont know what kind of scripts u have running in ur mod. Maybe you have a script that uses the command add_money. For whatever reason. Some mods use it to increase the AI's income... Unfortunately, the add money command does not show up in the economics scroll. It appears as either money added or gone, and nothing adds up from turn to turn. This is why i think a lot of factions go bankrupt, because the figures they are playing with in the economics scroll are inaccurate. Ive played a game where my scroll was so inaccurate it said i was in the red, but i had money... Because of the add money command... I think better is to use the kings purse command, as it has a place in the economics scroll and will show up. increase decrease it.

    As for ur particular case, i cant say for sure. But i would look at ur campaign script and do a search for add_money, u will be able to tell if that is the culprit or not by doing a quick search.
    ...longbows, in skilled hands, could reach further than trebuchets...

  3. #3

    Default Re: Budget problems :)

    Of course i use command scripts add_money. The thing is that none of them should act in this situation. Hence my confusion and question.

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