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  1. #1

    Default Spartan Royal Guard

    i think the spartan royal guard unit is great but i was a little dissaponited the that it could not use the phalanx formation. is there any where of changing the data files so it can use it because i am very confused
    Last edited by spam99; April 19, 2006 at 02:15 PM.

  2. #2
    Kara Kolyo's Avatar Mikhail
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    Default Re: Spartan royal guard

    if you have BI than you could install BI XGM where the royal guard uses shield wall, representing the old fighting stile. other than that you have spartan phalangites that fight in phalanx formation
    Last edited by Kara Kolyo; April 19, 2006 at 03:00 PM.


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  3. #3

    Default Re: Spartan royal guard

    thanks for the info but i really want them to have phalanx formation is there any way :wink:

  4. #4
    DimeBagHo's Avatar Praeses
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    Default Re: Spartan royal guard

    Why not just wait and recruit Spartan phalangites?

  5. #5
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Spartan royal guard

    You can try modding the unit file and replace shield_wall with phalanx in formations, however I think it requires some extra work like changing the skeleton...
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  6. #6
    shadowarmy75's Avatar Biarchus
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    Default Re: Spartan royal guard

    No, I made Axillia have phalanx and it was fine.

  7. #7
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Spartan royal guard

    Auxilia does not use the same skeleton as the spartan royal guard, it is possible that either the game will crash or animations will look weird...
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  8. #8
    DimeBagHo's Avatar Praeses
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    Default Re: Spartan royal guard

    The skeleton might cause a problem. Not so much because of the over-hand animation because that just gets replaced by the phalanx animation, but because there is no secondary weapon skeleton. If Auxillia worked it might be OK though.

  9. #9
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Spartan royal guard

    Does auxilia use overhand animation?
    I think secondary weapon shouldn't be a problem, spartan royal guard got a sword too IIRC and you don't need a seconday weapon for phalanx since 1.3 IIRC, but if the game does not crash you could get weird stuff like very long overhand spears that would look very silly... If it happens I think you can just change the skeleton to the one used by spartan phalangites in the descr_models_battle file.
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  10. #10
    murat can's Avatar Semisalis
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    Default 30 Turns=1 Unit!!??

    one of the Spartan unit (forgot which one) requires 30 turns to recruit, i forgot how to change it so any help will be appreciated...


  11. #11
    Kara Kolyo's Avatar Mikhail
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    Default Re: 30 Turns=1 Unit!!??

    Spartan royal guard. you need to go to export_descr_units in xgm/ data directory. find the spartan hoplytes entry in the middle of the file and change 30 to whatever you need. having it 30 turns is much interesting though. you have spartan phalangites that take 2 turns to create.
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  12. #12
    murat can's Avatar Semisalis
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    Default Re: 30 Turns=1 Unit!!??

    i would rather leave it alone, that unit is strong and i guess players are not meant to have a lot of them.


  13. #13

    Default Re: 30 Turns=1 Unit!!??

    The reason they are like that is so players are mostly restricted to just retraining them. I'm currently training a second unit of Spartan Royal Guard, but probably not any more after that unless I have a huge empire that requires it.

  14. #14

    Default Re: 30 Turns=1 Unit!!??

    Spartan Royal Guards, retrained and armoured are almost impossible to kill off. I would change it to 20 if the wait time is too long for you. But for the sake of realism, don't change it down to 1 turn!

  15. #15
    Locky's Avatar Centenarius
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    Default Re: 30 Turns=1 Unit!!??

    Mine have single handley taken the enemy walls with over 500 men on them, with a unit of 41 men . They're pretty vunerable to missle units though.

  16. #16

    Default Re: Spartan Royal Guard

    I put the info in wrong place
    Last edited by Spartas Julius; March 15, 2008 at 01:10 PM. Reason: deleting

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