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Thread: Which TPY for BGR IV?

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  1. #1

    Default Which TPY for BGR IV?

    Hi all,

    I've just started playing SS 6.4.... AGAIN... And as per usual I'm playing with longer assimilation, limited activities, and BGR IV; I've also included a lot of the 'Historial' submods, like character names, region names, next heir submod; little things like that.

    And for once, I'm playing a faction that isn't England... France, of all people, after witnessing them be TOTALLY BAD-ASS on 'The Borgias'

    I'm only into turn 10 or something and thought I best post before I get any further... Is it just me or does the default 1TPY pose as a problem for BGR IV players? I attack Caen and am told to decist for 7 years. I siege Toulouse and it will take 9 years, it's taking 2 years just to build roads or logging camps etc. Basically, by the time you've got a general where they need to be they'll be on death's door?

    The only problem is that with a longer TPY submod, it will be 2x, 4x, 12x longer before I'm out of the sess-pit that is peasant armies, and with all the scripts in BGR IV, turn times already take an age.

    Is it worth increasing the TPY and turning down generals aging via a mod (if so, which? Never used TPY mods before), or should I just accept that sieging a castle can take 1/5th of a General's life?

  2. #2

    Default Re: Which TPY for BGR IV?

    Seriously, 97 views and 0 responses?! Well I went ahead and installed MSC and am now working on 2TPY, will see how it pans out...

  3. #3
    Byg's Avatar Read The Manual
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    Default Re: Which TPY for BGR IV?

    You could try leaving the game turns at 1 tpy, but altering the generals ageing to 2tpy. There's two different timelines in total war anyway so there's no good reason not to do it. BTW the files with BGR make your generals last longer (about thirty years longer) than non-bgr so this should help a bit with the 1tpy default.

    NEW BGR V 20150324! . . . . . . . .. . . .BGRIV_E

  4. #4

    Default Re: Which TPY for BGR IV?

    Quote Originally Posted by Byg View Post
    You could try leaving the game turns at 1 tpy, but altering the generals ageing to 2tpy. There's two different timelines in total war anyway so there's no good reason not to do it. BTW the files with BGR make your generals last longer (about thirty years longer) than non-bgr so this should help a bit with the 1tpy default.
    how do you alter the generals aging?

  5. #5
    Byg's Avatar Read The Manual
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    Default Re: Which TPY for BGR IV?

    As far as I recall you simply remove the "ageing script" from the campaign_script file, then it's 2tpy for ageing only and other game elements continue at 1tpy (so no change to gameplay). If anyone knows different feel free to correct me.
    Anyway, make a backup of any changes you make and then you have nothing to lose.

    You would need to make that edit after every time you run setup by the way, unless you set it up properly in the 6.4 installer.
    Last edited by Byg; October 22, 2011 at 11:21 AM.

    NEW BGR V 20150324! . . . . . . . .. . . .BGRIV_E

  6. #6

    Default Re: Which TPY for BGR IV?

    Thanks for the advice Byg but I'd rather have all or none, if you get me? Don't like the idea of characters aging at half the rate of the time elapsing =]

    2TPY seems to be working out quite well for me, though it's only 1115 or something and I have all of France re-united, and am currently making advances over the Rhine since HRE attacked me at Metz/Lyon, I fought them off but yet they don't want to ceasefire.

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