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  1. #1

    Default export_descr_unit

    Hi.I have changed some of numbers like unit size in the export_descr_unit , but it does not effect in my game , i have done the same thing for the rome totalwar and that is working . do you guys no what should I do to fix this problem ??????????

  2. #2
    kevindrosario's Avatar Ordinarius
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    Jan 2011
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    Default Re: export_descr_unit

    Read the Readme for the unpacker.

  3. #3

    Default Re: export_descr_unit

    - To use the modified files create a batch file in your
    Medieval II: Total War folder

    - In the batch file add the following line

    medieval2.exe --io.file_first

    - NOTE: Due to a timestamp check, the following unpacked files will
    cause the game to crash and must be deleted before the game is
    launched:
    data\descr_geography_new.txt
    data\descr_geography_new.db
    - Save the batch file and then launch Medieval II: Total War using the
    newly created batch file.

    VI. LEGAL INFORMATION

  4. #4

    Default Re: export_descr_unit

    I have deleted these files . data\descr_geography_new.txt
    data\descr_geography_new.db
    but about the batch file , i dont get it

  5. #5

    Default Re: export_descr_unit

    Easier to follow this mate:

    http://www.twcenter.net/forums/showthread.php?t=96588

    there is info on unpacking too, its not just for patches!!


  6. #6

    Default Re: export_descr_unit

    Quote Originally Posted by dannyxx30 View Post
    Easier to follow this mate:

    http://www.twcenter.net/forums/showthread.php?t=96588

    there is info on unpacking too, its not just for patches!!
    thanks bro

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