Results 1 to 5 of 5

Thread: garrison appears during siege

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default garrison appears during siege

    so here is my situation: I am playing as the Turks, late campaign. byz took back Constantinople. now I have Constantinople under siege. at first the city had 6 units in it. 4 turns later, and the city now has a full stack in it.
    I thought i remembered something about a script that did this in other mods (TATW?) but not this one.
    Is this a bug or was that supposed to happen? I should probably mention that 1 turn into the siege I called a Jihad on Constantinople, then had the besieging army join the Jihad. would that add troops to the city?

  2. #2

    Default Re: garrison appears during siege

    Can't recall any garrison script for that city atm. What units joined? Which submods? Version?

  3. #3
    Byg's Avatar Read The Manual
    Patrician

    Join Date
    Nov 2005
    Posts
    4,569

    Default Re: garrison appears during siege

    It is supposed to happen.

    I advise not to read the spoiler as being forewarned decreases difficulty
    Spoiler Alert, click show to read: 
    There's a siege garrison script if there is a jihad against it.

    NEW BGR V 20150324! . . . . . . . .. . . .BGRIV_E

  4. #4

    Default Re: garrison appears during siege

    ok well to first answer bane, its like a lot of spear militia and maybe some others
    6.4
    no BGR
    no submods

    i read the spoiler.
    BYG did u mean that for ss6.4 or BGR?

    I suppose that makes sense to make it so Jihads aren't easy, but after i've put the city under siege? that seems unfair

  5. #5

    Default

    Ah, yes. Had the script in mind but for whatever reason thought that it applied to Jerusalem under Byz control...

    ;---- Constantinople JIHAD garrison script
    monitor_event SettlementTurnStart SettlementName Constantinople
    and not FactionIsLocal
    and I_SettlementUnderSiege Constantinople
    and IsJihadTarget Constantinople
    and I_SettlementOwner Constantinople = byzantium

    create_unit Constantinople, Contaratoi, num 5, exp 0, arm 0, wep 0
    create_unit Constantinople, Toxotae, num 4, exp 0, arm 1, wep 0
    create_unit Constantinople, Toxotae, num 4, exp 0, arm 1, wep 0
    end_monitor
    Good luck.

    Quote Originally Posted by Owl_killer View Post
    ok well to first answer bane, its like a lot of spear militia and maybe some others
    6.4
    no BGR
    no submods

    i read the spoiler.
    BYG did u mean that for ss6.4 or BGR?
    Normal ss6.4

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •