Great job!!! This version have south american nations on single battle? Like the oldest version
Fortes are you sure all the names/descriptions from UPC 6.3 are in the mod?
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
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Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
I don't want to answer for him, but I don't think so. I applied the UCP and still, tons of names didn't show up. On my vannilla version, though, as soon as I apply the UCP, the names from the PUP pop right up. So I guess the names in IGII don't correspond to the ones in the UCP 6.3.
Anyway, I'm willing to correct some of these issues. I'll start doing so by tomorrow. If I manage to figure out a solution for the issues I listed above, I'll post the edited files here and spare you guys of some extra work. This is, if you want me to do so. I'll correct them anyway because I don't like to see a mod with such potential ruined by such small details, so It's up to you guys.
So I got really excited about this mod, installed it in the normal directory where all of my previous mods had gone. Btw, I installed after I did a completely clean reinstall of ETW + DLC (I have all of it). I can launch the mod but when I try to start a new campaign (Britain, any victory condition, on VH/VH) I get a ctd. I've tried doing it with additional units off and on, doesn't seem to matter.
Ideas?
Never mind, I don't understand why, but now the mod seems fine.
Last edited by I WUB PUGS; October 23, 2011 at 06:46 PM.
Geronimo-that won't work either since hes running a pirate copy of the game, which is completely unsupported (as its illegal).
I'm talking about the Windows "Run as Administrator" command which is perfectly legal. All my CTDs stopped when I used it. You just rightclick on the Steam icon of a legal copy of the game and choose "Run as Administrator". A lot of ETW loading screen crashes are because of permission related issues and this is how to fix them.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
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Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
then why ARE Dartmod and 'A proper Empire - Terra Incognita' working on my copy?
Do I feel a bit of anti-piracy here? for I'm just anti-steam and I have a lot of legitimate copies of games (e.g. - just bought Battlefield 3 for pc and Arkham City for xbox 360)
so no hard feelings please..? =$
Last edited by TTocsxic; October 27, 2011 at 09:12 AM.
You may have been lucky. Illegal copies of the game are not supported. End of.
guys, there's something not working in the mod, i tried everithing that has been said, but the majority of the new units will cause CTD... if someone has an idea please... speak now! (my copy is legal)
Last edited by Alejander; October 27, 2011 at 09:42 AM.
Hey whatever you do on your own PC is up to you but support for a bootleg copy ain't gonna happen (no matter how many other games you may have bought).
There are plenty of posts in various threads around here were people have had problems running mods on bootleg copies and the answer is always the same, we don't/won't support it so don't ask us to.
Supporting piracy in any form will get your mod banned with the most serious swiftness imaginable. An extreme violation of the Terms of Service for here.
It also doesn't help when people pirating the game start posting issues that aren't the mod's fault (it's the fault of the pirated copy) and ends up making the mod look bad because others think that issues are with the mod.
I have had people post in the threads for my own mods that the mod worked after they got a legal copy of the game, instead of trying to play the mod on a pirated copy. So that being said, what else are we suppose to think or do?
hip63![]()
Guess what - bought a legal copy, still same problem..
I would have my messages deleted, don't know how though...
sorry guys, I really didn't mean to insult this forum OR the mod - for it sure looks like a fine mod
delete my messages at your wish
TTocsxic over and out
yeah, turning off those units solve the proble, and the cavalry one, while sometimes lacking the officer, seem to work... but not the infantry... oh, and there's still that problem with the french unit size...
That is exactly what I was referring to as well, and I never said it was illegal.
What I said was using that function on an illegal copy of the game (which the user had) would not make the blindest bit of difference.
I downloaded this and the first one and with both ever time i try and load a save it crashes. whats wrong with it?
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
![]()
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Was it a save from before you installed the mod? Did you change the unit option in the launcher?
I have a problem, I installed the game and played it straight away and all was ok. However now i have restarted my computer i get CTD at game and battle loading screen with admin priv on the Imperium Globale 2 icon. It seems like a few other people had the same problemwat do?
Thanks
Great mod btw
Be of one mind and one faith, that you may conquer your enemies and lead long and happy lives.
Conquering the world on horseback is easy; it is dismounting and governing that is hard.
The greatest joy for a man is to defeat his enemies, to drive them before him, to take from them all they possess, to see those they love in tears, to ride their horses, and to hold their wives and daughters in his arms.