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Thread: King Richard how do u add this history units to the campaign?

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  1. #1

    Default King Richard how do u add this history units to the campaign?

    hello guys,
    how do u add the King Richart Unit to campaign? And another history unit?
    Thank for reading ^^ sorry about my bad english....

  2. #2
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: King Richard how do u add this history units to the campaign?

    Do you want it recruitable or do you want it as unit or as bodyguard?

  3. #3

    Default Re: King Richard how do u add this history units to the campaign?

    Quote Originally Posted by killersmurf View Post
    Do you want it recruitable or do you want it as unit or as bodyguard?
    both of them ^^............
    I try to mod MEDII (Original 1.3) so...i want to add all "cannot recruit unit" (in custom battle and history battle) to campaign.

    http://totalwar.honga.net/faction.ph...land&encode=en
    Last edited by lantis999; October 11, 2011 at 01:29 AM.

  4. #4
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: King Richard how do u add this history units to the campaign?

    Then you have to add them in export_descr_building

  5. #5

    Default Re: King Richard how do u add this history units to the campaign?

    more information please.........

  6. #6
    Vegas_Bear's Avatar Biarchus
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    Default Re: King Richard how do u add this history units to the campaign?

    The King Richard unit is basically the NE Bodyguard units w/ a different name. I think they are a waste of a spot in the EDU for units. If you want to make him recruit able, open the EDB w/ notepad. Scroll down to the building you want him available at and add this entry-

    Code:
    		recruit_pool "King Richard"  1   0.15   1  0  requires factions { england, }
    If you want the unit to be available when you upgrade the building, add the syntax to each building after the first entry. IE an entry under knights_stables and one under barons_stables and so on.

    VB

  7. #7

    Default Re: King Richard how do u add this history units to the campaign?

    Quote Originally Posted by Vegas_Bear View Post
    The King Richard unit is basically the NE Bodyguard units w/ a different name. I think they are a waste of a spot in the EDU for units. If you want to make him recruit able, open the EDB w/ notepad. Scroll down to the building you want him available at and add this entry-

    Code:
    		recruit_pool "King Richard"  1   0.15   1  0  requires factions { england, }
    If you want the unit to be available when you upgrade the building, add the syntax to each building after the first entry. IE an entry under knights_stables and one under barons_stables and so on.

    VB
    thank you very much...
    Now i can add Richart but when i use this code

    recruit_pool "King Henry V" 1 0.15 1 0 requires factions { england, }

    Game will crash,i can add Richart and cant add King Henry V.....

    And how to add mercenary unit like "Great cross" or "Unhores Knight" ?
    Last edited by lantis999; October 13, 2011 at 11:31 PM.

  8. #8
    Vegas_Bear's Avatar Biarchus
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    Default Re: King Richard how do u add this history units to the campaign?

    It should be the same process as above. Its a merc unit so no need to make a change to the EDU. Try just King Henry w/ no "V", that should work for him.

    VB

  9. #9

    Default Re: King Richard how do u add this history units to the campaign?

    Quote Originally Posted by Vegas_Bear View Post
    It should be the same process as above. Its a merc unit so no need to make a change to the EDU.
    Thank Vegas_Bear,King Henry ready for battle ^^
    In crusade call,my general can recruit great cross which hight up my army spirit....and some useful unit like crusader Sergeants,and in jerusalem i can recruit unhorse knight...
    Can you help me add these unit to castle where i can recruit them...
    Please please please ^^

    PS: I like some units in tuetonic campaign and kingdom campaign,how to add these unit into MEDII campaign ?Thank for reading
    Last edited by lantis999; October 16, 2011 at 05:10 AM.

  10. #10

    Default Re: King Richard how do u add this history units to the campaign?

    I try to make a new unit,so when playing in campaign you can recruit general with bodyguard.
    And his bodyguards are special unit of that faction.
    EX: HRE can recruit general with gothic knight as his bodyguards
    England can recruit general with armourswordmans as his bodyguards (or longbow men ^^!)

    But dont know how to creat new general 's unit....

  11. #11

    Default Re: King Richard how do u add this history units to the campaign?

    thank you very much VB.
    You 're my hero ^^

    Another question...
    campaign_script- and descr_strat- -> where can i find these file?
    Last edited by lantis999; November 02, 2011 at 03:30 AM.

  12. #12
    Vegas_Bear's Avatar Biarchus
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    Default Re: King Richard how do u add this history units to the campaign?

    In the imperial campaign folder. Make a back-up of these files before you change them.

    C:\Program Files\SEGA\Medieval II Total War\data\world\maps\campaign\imperial_campaign

    VB

  13. #13

    Default Re: King Richard how do u add this history units to the campaign?

    MEDII crash when i try to start game...
    I think step 2 "Make new unit" -> error.
    How to make a new unit?

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