
Originally Posted by
popovic
The title sums it up pretty well.
Now, I know that there is the "trade_level_bonus" building effect that affects only land trade.
Is there perhaps a similar one, but only for sea trade?
Yes ports, merchant wharfs, the red text is the bonuses!
Code:
building sea_trade
{
levels merchants_wharf warehouse docklands
{
merchants_wharf city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and building_present_min_level port port
{
capability
{
trade_fleet 1
trade_base_income_bonus bonus 3
}
material wooden
construction 4
cost 4000
settlement_min city
upgrades
{
warehouse
}
}
The export_descr_buildings.txt controls most of the bonuses for buildings.