Page 4 of 29 FirstFirst 1234567891011121314 ... LastLast
Results 61 to 80 of 564

Thread: Mount&Blade 2: Bannerlord Confirmed [Interview with dev. Singil page 20]

  1. #61

    Default Re: Mount&Blade 2 Confirmed

    I'd love it if random lords appeared and died, and if they could rebel and create their own kingdoms.

  2. #62
    hellheaven1987's Avatar Comes Domesticorum
    Join Date
    Nov 2005
    Location
    The Hell called Conscription
    Posts
    35,615

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Heinz Guderian View Post
    I want dismemberment
    I am with you!!
    Quote Originally Posted by Markas View Post
    Hellheaven, sometimes you remind me of King Canute trying to hold back the tide, except without the winning parable.
    Quote Originally Posted by Diocle View Post
    Cameron is midway between Black Rage and .. European Union ..

  3. #63

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by frontier-auxilia View Post
    For some reason i like to see some highly effective heavy cavalry that is not "knightly" so to speak. It adds diversity and historical substance in the game .

    Plus they can look really badass. Here have a Mongol Khergit Kheshig

    May I ask where you got this picture? I have never see it before ?

    I am with Zemdu except fantasy part. I would like to see a realistic game. IMO, the game need to be improved in case of siege aspect.

  4. #64

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by HeroSK View Post
    May I ask where you got this picture? I have never see it before ?

    I am with Zemdu except fantasy part. I would like to see a realistic game. IMO, the game need to be improved in case of siege aspect.
    well I disagree with you, if you want a realistic game download a mod

  5. #65

    Default Re: Mount&Blade 2 Confirmed

    i honestly dont care if its realistic or fantasy but i really want a gunpowder faction
    dan da man wit da plan
    all hail the mighty money cheat

  6. #66

    Default Re: Mount&Blade 2 Confirmed

    I despise gunpowder in M&B.

    And there will very likely not be fantasy factions. They mixed that during the early development with necromancers, undead, and black knights but chose the path of realistic factions instead.

  7. #67

    Default Re: Mount&Blade 2 Confirmed

    ok

  8. #68

    Default Re: Mount&Blade 2 Confirmed

    I'd like a "Byzantine" faction myself.
    FREE THE NIPPLE!!!

  9. #69
    saxdude's Avatar Vicarius Provinciae
    Join Date
    Jul 2009
    Location
    House of Erotic Maneuvering
    Posts
    10,420

    Default Re: Mount&Blade 2 Confirmed

    An aztec faction would be appreciated. And killable lords.

  10. #70

    Default Re: Mount&Blade 2 Confirmed

    I only want killable lords if theres some kind of generated replacments, or mercs that can swear in and replace them.

    I want lords whose forces are actually based on there holdings, and who cant just magic troops up to use or garrison.

    Preferably id like there armies to function like player armies, so they could be filled with recruits or a lord might eb walking round with nothing but elites because he's been warring for a long time.
    Check out my YouTube videos!

  11. #71
    saxdude's Avatar Vicarius Provinciae
    Join Date
    Jul 2009
    Location
    House of Erotic Maneuvering
    Posts
    10,420

    Default Re: Mount&Blade 2 Confirmed

    And id like to be a legal king.

  12. #72

    Default Re: Mount&Blade 2 Confirmed

    Give a few years and you should be fine.

  13. #73
    saxdude's Avatar Vicarius Provinciae
    Join Date
    Jul 2009
    Location
    House of Erotic Maneuvering
    Posts
    10,420

    Default Re: Mount&Blade 2 Confirmed

    Just give me a couple of years kamos, just a couple of years.

  14. #74

    Default Re: Mount&Blade 2 Confirmed

    Gunpowder ruins the best feature of the game - its manual combat.

  15. #75
    wolfbane751's Avatar Campidoctor
    Join Date
    Mar 2011
    Location
    New Hampshire
    Posts
    1,591

    Default Re: Mount&Blade 2 Confirmed

    yeah gunpowder is dumb with the fact that you can be shot from your spawning point on some maps it makes for a annoying game if you always die in the beginning of a battle

  16. #76

    Default Re: Mount&Blade 2 Confirmed

    ^ huh, most of the gunpowder mods i played getting hit was sortof a fluke, that didn't happen unless you ran into a wall of lead, incredibly deadly, but hardly ever hitting.
    Check out my YouTube videos!

  17. #77
    Protector Domesticus
    Join Date
    May 2011
    Location
    Aus
    Posts
    4,864

    Default Re: Mount&Blade 2 Confirmed

    I liked gunpowder, gave you a way to beat enemys armoured to the max while at the same time your inaccuracy and slow fire rate kept you from dominating the field.

  18. #78

    Default Re: Mount&Blade 2 Confirmed

    Someone proposed this (can't remember where), but I haven't seen it on this thread:

    Customizable Coats of Arms!!!,

    please.
    Last edited by Bearnest; November 12, 2011 at 11:09 PM.

  19. #79
    Hattori's Avatar Citizen
    Join Date
    Aug 2005
    Location
    Portugal
    Posts
    1,775

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Zemdu View Post
    well I disagree with you, if you want a realistic game download a mod
    Mount and Blade is all about the low fantasy setting, a created world but still based heavily on real historic factions and weaponry. if you start adding too much fantasy elements like magic and other races the gritty feel of the game will dissipate.
    Last edited by Hattori; November 13, 2011 at 06:14 AM.

    Under Patronage of MARCVS

  20. #80

    Default Re: Mount&Blade 2 Confirmed

    what i mean by gunpowder is not a sniper but somthing that is extremely inaccurate and close range. or a spear wall function for troops to kinda like couch their spear against cav so when they run into it instead of just collapsing like what happens now they can fend of the khergits instead of being butchered
    dan da man wit da plan
    all hail the mighty money cheat

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •