Is there a way to decrease the population requirements of a citadel a bit?
descr_settlement_mechanics Spoiler Alert, click show to read: <population_levels> <!-- city --> <level name="village" base="500" upgrade="1000" min="500" max="1500"/> <level name="town" base="1000" upgrade="3500" min="500" max="5000"/> <level name="large_town" base="3500" upgrade="9500" min="500" max="12000"/> <level name="city" base="9500" upgrade="19500" min="500" max="25000"/> <level name="large_city" base="19500" upgrade="30500" min="500" max="60000"/> <level name="huge_city" base="30500" min="500" max="500000"/> <!-- castle --> <level name="moot_and_bailey" base="1000" upgrade="2000" min="500" max="1500"/> <level name="wooden_castle" base="2000" upgrade="4000" min="500" max="5000"/> <level name="castle" base="4000" upgrade="9500" min="500" max="10000"/> <level name="fortress" base="9500" upgrade="22500" min="500" max="21000"/> <level name="citadel" base="22500" min="500" max="30000"/> </population_levels>
thanks, couldn't wait any longer :-)
Originally Posted by Olivier359 thanks, couldn't wait any longer :-) In that case, if you use the forum search, you would get answers even quicker than posting a new thread
BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team
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