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October 03, 2011, 09:44 AM
#1
Libertus
Macedonia, castle or town?
In strat.txt it is a castle, with castle roads, but on map is a large town. I tried to add a castle_port and I couldn't load the campaign. Should I change the strat to town and delete the rwm.map? because it's working now. Or the display is wrong? Is it going to CTD in 20 or 100 turns with any upgrade or demolition?
…he tried to make a soldier of B. Bragg & you know the result. It couldn’t be done. J. Johnston about J. Davis.
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October 03, 2011, 01:59 PM
#2
Libertus
Re: Macedonia, castle or town?
There's another one. Should we add "castle" to "settlement"?
;-------------------------
; BERBER TRIBES
;-------------------------
settlement castle
{
level town
region Tripoli_Province
year_founded 0
population 3300
plan_set default_set
faction_creator moors
building
{
type core_castle_building wooden_castle
}
building
{
type hinterland_farms farms
}
building
{
type equestrian_moors auxiliary_stables
}
building
{
type barracks_moors auxilia_phase2
}
building
{
type castle_port c_port
}
}
settlement
{
level village
region Benghazi_Province
year_founded 0
population 900
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type hinterland_farms farms
}
}
settlement
{
level village
region Bardiyah_Province
year_founded 0
population 800
plan_set default_set
faction_creator moors
building
{
type core_castle_building motte_and_bailey
}
building
{
type hinterland_farms farms
}
}
Confident language by a military commander is not usually regarded as evidence of competency. J. E. Johnston.
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