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  1. #1
    Polycarpe's Avatar Back into action!
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    Default Agents and superior level

    Good day, I was wondering about something.

    In the game, a priest can "upgrade" to a bishop when they get the trait "bishop".

    From what I've saw, only the priest can have upgrade, it is possible to set up upgrade for other agents like for example Diplomat --» Ambassador? If so, how can I set this up?
    Regards.

  2. #2
    Squid's Avatar Opifex
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    Default Re: Agents and superior level

    The Level attribute for a trait combined with additional coding for levels in descr_character and additional models as required will give the upgrade for any character type. It isn't limited to priests as I know in certain mods heirs and kings will have upgraded models.
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  3. #3
    Polycarpe's Avatar Back into action!
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    Default Re: Agents and superior level

    Good new! SO all the necessary coding are all located in the descr_character.txt file? and I'll need to have new agent models for the agents.

  4. #4
    Withwnar's Avatar Script To The Waist
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    Default Re: Agents and superior level

    You don't need a new model if you're happy for them to have the same one. i.e. Just a title change.

    Or you could reuse the same model (skeleton) and just retexture him. Technically it's still a different model (defined in descr_model_strat.txt and used in descr_character.txt) but it's not like you need to create a new 3D model.

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