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Thread: changing grass and shield wall?

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  1. #1

    Default changing grass and shield wall?

    it's my imagination or there are more grass in this mod, if so, can someone tell me how to revert back to 1.5. And for the shield wall people talking about, is it already implemented in the mod or u will need to change yourself? havn't try out the roman yet.

  2. #2

    Default Re: changing grass and shield wall?

    read the min spec thread [sticky], i thk u turn it to off recommened, shield wall formation is for the romans only, use the loose formation formation, it now make an shield wall instead, no need to mod ok its aldry there.

  3. #3
    Hadrian's Avatar MacMhaolian
    Join Date
    Mar 2006
    Location
    Atlanta, Ga. USA
    Posts
    986

    Default Re: changing grass and shield wall?

    Shieldwall is only effective against barbarian cultures and it seems to work best in thin formations,about 3 ranks deep...and I believe it works against them because their charges are undiciplined.

    There is more grass because Lt. made it thicker.Seemed to me like a good idea at first but it makes it really hard to see the aftermaths of battles! If you go into the "preferences" folder you can thin it back out by reducing the number for thickness.There are others here who can far better describe this process than I can...
    Hadrian
    Under the Patronage of PyrrhusIV
    Patron of jegui
    Keeper of the Faith

  4. #4
    Miles
    Join Date
    Feb 2006
    Location
    Irmo, SC, USA
    Posts
    310

    Default Re: changing grass and shield wall?

    Another way of "thinning" the grass is to overwrite LT's grass with the original RTW grass file. I had to do that to get the FPS back above single digets and play this mod.

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