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October 02, 2011, 06:41 AM
#1
Libertus
Crossbow,walls and AP.
I edit stats of attack of crossbowmen and bowmen.I make them same at attack but i gave ap to crossbowmen for realism but with crossbowmen is difficult to guard the walls.They are useless.How can i fix this?they fire bolts only if enemy are in city.
i had problems with time between turns but i uncheck the permanent watchtowers and i have a logical time now(3-4 minutes average).if anyone had problems try this.
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October 02, 2011, 06:50 AM
#2
Re: Crossbow,walls and AP.
Here's a thread I posted some info about this in.
http://www.twcenter.net/forums/showthread.php?t=447025
The problem has to do with the crossbow bolt's velocity and angle. I posted a new version of descr_projectiles there that allows them to shoot from walls much better. Keep in mind that I did this for version 6.4 and with no submods installed. So if you don't have 6.4 or if you have any submods that mess with descr_projectiles, then the file I uploaded there won't work. In any case, if you want to use the file I uploaded, make sure you backup the descr_projectile you have now first.
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October 02, 2011, 07:32 AM
#3
Libertus
Re: Crossbow,walls and AP.
thanks i test this today.i have 6.4 without mods.
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