run button doesn't engage sometimes when the game is experiencing micro-lag; e.g. press the button to run (soldiers say double time) (but then the double arrow turns back to one arrow and they wolk..lol)..(happens generally on larger data games like large scale 31k)...

is not graphics card issue, cause works fine in single player and or when a player is kicked it fixes the problem) (directly relates to minor lag, cause from connection)...

(less noticible in lowerscale (cause less connection lag) (but sometimes happens too)...

(based on fact it fixes problem completely when the the player is kicked; im convinced its a connection based thing) (maybe my wireless adapter or some ???)...


if anyone has this problem pls tell me so we can work out whats causing it...

pls dont tell me remedies relating to graphics processing because its not this, it relates to connection lag in a peer to peer game (single player is perfectly problem free!!!!)) (when a player is kicked, it becomes problem free!!!))

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